With most of us in full swing with the summer vacation, it's not likely that the traffic here will pick up again just yet. I am back at work for a few weeks before resuming my own vacation, however, so I've dug out a few of kits I've had lying around in various dark places and am finally getting around to doing something with them.
First project to reach the Finished stage is the rest of my old metal Nurgle Daemons. They've all been undercoated with Army Painter's bone coloured spray primer and had various details airbrushed various other base colours. After this, normal painting techniques were employed to further pick out details before the models received a coat from my not-yet-dry jar of polyurethane wood stain.
As I look at the pictures I've taken now, I see a few details that I should go back and do properly. They'll probably be seeing a bit of table time in the next few matches. If there's anyone around to play with, that is. In the mean time, I've got a handful of terrain pieces where I'm just waiting for some glue to dry...
JørnN
21 July 2013
10 July 2013
Word Bearers Forge Fiend - Jørn's (very belated) May Hobby Challenge (Architecture of Aggression XXXV)
I can't believe I've managed to neglect writing this for almost a month now... Bad, baaad hobbyist!
Anyway...
Of the new kits that came out with the6th ed. Codex: Chaos Space Marines, the Forge Fiend kit was easily my favourite. Here, the meld of daemonic beast and engine of destruction works. The design of the model is far better aligned with the design philosophy going from the Defiler through the Soul Grinder than the Hell Drake is. Too bad the latter is the better of the two new models, gameplay wise...
The armoured parts have received the usual two layers of drybrushed metallics, followed by Red Ink. The fleshy parts was basecoated with Vallejo Air Light Brown, drybrushed with Bleached Bone, inked with Purple Ink and drybrushed with Bleached Bone again to tone the purple down a little.
Finally, I added black and Yellow Ochre oil washes (using W&N Artits' Oil Colour) to add rust-effects and weathering, pick out recessed details and define edges.
Anyway...
Of the new kits that came out with the6th ed. Codex: Chaos Space Marines, the Forge Fiend kit was easily my favourite. Here, the meld of daemonic beast and engine of destruction works. The design of the model is far better aligned with the design philosophy going from the Defiler through the Soul Grinder than the Hell Drake is. Too bad the latter is the better of the two new models, gameplay wise...
The armoured parts have received the usual two layers of drybrushed metallics, followed by Red Ink. The fleshy parts was basecoated with Vallejo Air Light Brown, drybrushed with Bleached Bone, inked with Purple Ink and drybrushed with Bleached Bone again to tone the purple down a little.
Finally, I added black and Yellow Ochre oil washes (using W&N Artits' Oil Colour) to add rust-effects and weathering, pick out recessed details and define edges.
Etiketter:
[J],
Army Progress,
Chaos Space Marines,
Hobby Challenge,
Word Bearers
5 July 2013
40K Gaming table – Manufactorum City of Death – end report
It has been a while since I started my “new
gaming board projects”. I started working on the first out of three gaming
tables in December 2012, finishing the first two by February 2013. After a long
break (focusing on Fantasy for a while) I have finally managed to finish the last in this series.
The main pieces where cut out during a
workshop in December 2012. It was quite exiting to fit the pieces, the memories
of old plans resurfacing. This gaming board is all about trying
to create a large factory area that links with the other City of Death gaming
table. The "link" was quite tricky since I intended to achieve two goals: Two 6 X
4 tables connecting so that I can divide the two gaming tables in to a
possibility of 3 gaming areas (by using the right and left portion of each
table to create a centre table), and one Apocalypse table 8 X 4. It is also
possible to place the Desert gaming table next to them.
It was also all about trying to use all the
“left over” from previous terrain projects (glue, capaline, sand, sprues and
bits). 6 years ago I build a Manufactorum and incorporated a railroad track
(large scale) to its base. After 6 years of storage, I finally managed to use the remaining
track piece. Here is a progress picture showing the track path, roads and
ramparts fixed in place. Pipes, support walls and a downed Aquila Lander glued in
placed, and ready mixed filler used to smooth certain areas.
I cut cracks into the roads and glued sand
and railroad tracks in place.
The board was painted with a mix of
watered down PVA glue, sand and plaster/concrete mix. All plastic areas were
sprayed with Chaos Black. The whole table was first painted with a dark brown
colour mixed heavy with watered down PVA glue. The roads and ramparts where
then painted with a mix of black and dark brown colours mixed with watered dawn
PVA glue and the plaster/concrete mix (goup mix).
After the goup mix had dried fore a couple
of days I painted the board. The rampage and roads was painted in the same
style as the other city table, the outskirts of the city area in the same style
as my desert table. Drifts of sand was used in my first city table and in the
new one, trying to “link and blend” it all together.
The whole table was then covered in a dark
brown wash with watered down PVA glue, the sand ereas then received a wash with
desert sand colours mixed with watered down PVA glue. Grass was glued on and
painted. The sides of the table was painted with watered down PVA glue and painted with “enamel”
black paint. Finally the whole board was sprayed with Satin Warnish and the EZ
Water Effect melted and poured into the canal.It was not intentional, but when drying the water effect gave som small bobles (foam) that looks OK since this is a industrial board with pipes etc entering the canal.
Some pictures with the terrain pieces
fitted.
PS! The tail fin on the Aquila Landers is
currently under assembly and painting as it will bear the markings of my (my Ultramarines anyway) most hated enemy....
The gaming board project is now complete.
Building these boards have been fun, but quite expensive and a lot of work has
got into making them, so I hope it will be several years before I start on a new
gaming board projects....
That said, I have decided to build one more
building, one that can take the place of the “Rafenereum” since this building is “very large/tall” in "ordinary games". But first, it is time to re re re re revisit my Ultramarines….;)
Cheers,
Ørnulv
Etiketter:
[Ø],
Hobby Tips,
Terrain
8 June 2013
Pre summer gaming summary and hobby challenge June
Again it has been a while since I have
played regularly, and by that I mean almost weekly gaming. However, after finishing my
Warriors of Chaos Army some time ago, I have been able to “get in” several 40K
games (and Fantasy games), so I guess I am “back in the saddle again”. Of course
focusing on 40K in this blogg, I decided to present another “quick summary” of
my recent games.
played regularly, and by that I mean almost weekly gaming. However, after finishing my
Warriors of Chaos Army some time ago, I have been able to “get in” several 40K
games (and Fantasy games), so I guess I am “back in the saddle again”. Of course
focusing on 40K in this blogg, I decided to present another “quick summary” of
my recent games.
2000p Grey Knights with Imperial Guard
(Espen) vs Ultramarines
(Espen) vs Ultramarines
A very pleasant evening indeed! However, as
I soon discovered, my “Razorback/Vindicator list" is not the only army with decent
armour save / armour value and high output! We played two games.
I soon discovered, my “Razorback/Vindicator list" is not the only army with decent
armour save / armour value and high output! We played two games.
Purge The Alien/Vanguard Strike. In game
one I was forced to split my units behind buildings in order to get cover first
two turns, meaning that my opponent could “castle” in one corner getting the
maximum out of each possible “fire lane” the city streets provided. I kept many
units in reserve, but when my Vindicators arrived and failed to inflict decent
damage, my army was picked apart. My opponent won a solid victory.
one I was forced to split my units behind buildings in order to get cover first
two turns, meaning that my opponent could “castle” in one corner getting the
maximum out of each possible “fire lane” the city streets provided. I kept many
units in reserve, but when my Vindicators arrived and failed to inflict decent
damage, my army was picked apart. My opponent won a solid victory.
Crusade/Hammer and Anvil. In game two we
played on my desert gaming board. A more open battlefield, and it was time for the
Ultramarines to have their revenge…. – NOT. Again my Vindicators struggled to
get within range before they where shot to peaces by my opponents heavy tanks.
And even though I managed to hit a lot it does not really matter when that
second dice roll end up with 1-2… By all means, kudos to my opponent, his army
was “rock hard” and he played it well. My opponent again won a solid victory!
played on my desert gaming board. A more open battlefield, and it was time for the
Ultramarines to have their revenge…. – NOT. Again my Vindicators struggled to
get within range before they where shot to peaces by my opponents heavy tanks.
And even though I managed to hit a lot it does not really matter when that
second dice roll end up with 1-2… By all means, kudos to my opponent, his army
was “rock hard” and he played it well. My opponent again won a solid victory!
Next time Espen, next time :)
2000p Chaos Space marines (Jørn) vs Tyranids
During my last tournament I played a game against a Tyranid player who fielded a horde of Genestealers. It has been a while since I played this army so I decided to give them a go.
Crusade/Hammer and Anvil. It was all in – or nothing. The most memorable moment was Jørns face when he faced 60 Genestealers infiltrating as close as possible to his gun line:) At first the Tyranids made good progress, rapidly advancing on the Chaos line. But of course, the Chaos army “backed” a litle bit, showing of an impressive disciplined bolter drill action, weathering down the advancing units. The Nids eventually reached the Chaos battle line. But striking last due to assaulting through difficult terrain, the units that did get in to combat was over powered and killed. Victory to Chaos Space marines.
Note: A fun game, but I curse the f… that deprived the Nids of their old “Flesh Hooks” (assault grenades) in the new Codex Tyranids. What is the point of having an army that is "all about assault" if they are not good at it (rant/despair/and so forth…)?
2000p Necrons (Tom-Erik) vs Ultramarines
It was time to bring forth an old army list, a list I have not played since 5th edition. Big Guns Never Tire/Vanguard Strike.
I must admit that I find Tom-Erik’s Necron list very fun to play against. With two flyers, two Stalkers, Two Barges and several “tar pit units”, it has become a hard nut to crack (for me anyway). First turn my “gun line” failed to do significant damage, and the Necrons advanced taking out over half of my tanks by the end of turn two (damn death ray, and mee not beeing more carefull)! But finally the Ultramarines remaining gun line elements rolled a decent average, laying waste to almost all but a Stalker that had advanced. The Ultramarines suddenly threatened the Necron main line and their objectives, the Necron now having to switch focus to a more defensive strategy. The game ended after turn 5, and the tally showed a victory for the Ultramarines.
Comment: This was a game where I managed to kill 4 of my own Plasma Marines....
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2000p Dark Eldar (André) vs Ultramarines
Again another “city fight”. Crusade/Vanguard Strike. The Dark Eldar massed in centre of their deployment zone, but seeing the Ultramarines castling in and around the “Shrine of Aquila”, they made a tactical retreat. Taking cover out of range from the Ultramarines, the Dark Eldar was a bit surprised when the Ultramarines reserves entered the game straight into the Dark Eldar battle line. Of course the “Ultramarines spearhead” assault was destroyed, but the spearhead managed to kill/destroy a decent tally of Dark Eldar before they where shot to pieces. And by the time the Dark Eldar had re arranged their battle line, the remaining Ultramarines had gotten a good footing on three of the five objectives, threatening a fourth objective. The Dark Eldar where forced to focus on securing the two remaining objectives, managing to kill of the smaller advancing units from the Ultramarines trying to contest the fourth. The game ended after turn 5, and the tally showed a victory for the Ultramarines.
Comment: Never ever have I managed to kill of so many of my own models due to 1 – 2 rolls on armour saves, in example: two times I rolled four 1 in a row! Got to get me some new dice....
-->
What’s next? I pledge to finish my
Stormtalon Gunship by the end of June.
Stormtalon Gunship by the end of June.
Cheers,
Ørnulv
Etiketter:
[Ø],
Battle Report,
Dark Eldar,
Imperial Guard,
Necrons,
Space Marines,
Tyranids,
Ultramarines,
Word Bearers
6 June 2013
Summer challenge
So the new Eldar is out, and Apocalypse is out next month.
Time to brush off the eldars and start this Titan madness!
I have now buildt up a lot of Eldars, and starting to build the corsairs now.
After my recent airbrush course I realy would like to try and paint yellow, hellow Iyanden ghosts! I am not happy with my blue on the Titan, so I will repaint those legs.
For this summer, June and July my goal is to finnish 20 guardians, 20 corsairs, 1 Hornet and the new Eldar flyer. And repaint my Titan legs!
This army is going to be pure background based, so no power gaming, not even sure it will ever win a game :-)
This craftworld is on the brink off destruction, and the army is going to look like it would when their world is attacked by stupid humans. A lot of guardiens, some aspects, and all their dead guys! Oh, and some Titans to save the day.
The plan is to have the Sky Raiders Corsair war band as a allied army, typical some flyers, walkers, warriors, and looks like they have a lynx???
I hope to have some progress pictures in a weeks time. Need some feedback on the first models when I have them ready!
So good luck to me, and I hope for a rainy summer :-)
Time to brush off the eldars and start this Titan madness!
I have now buildt up a lot of Eldars, and starting to build the corsairs now.
After my recent airbrush course I realy would like to try and paint yellow, hellow Iyanden ghosts! I am not happy with my blue on the Titan, so I will repaint those legs.
For this summer, June and July my goal is to finnish 20 guardians, 20 corsairs, 1 Hornet and the new Eldar flyer. And repaint my Titan legs!
This army is going to be pure background based, so no power gaming, not even sure it will ever win a game :-)
This craftworld is on the brink off destruction, and the army is going to look like it would when their world is attacked by stupid humans. A lot of guardiens, some aspects, and all their dead guys! Oh, and some Titans to save the day.
The plan is to have the Sky Raiders Corsair war band as a allied army, typical some flyers, walkers, warriors, and looks like they have a lynx???
I hope to have some progress pictures in a weeks time. Need some feedback on the first models when I have them ready!
So good luck to me, and I hope for a rainy summer :-)
Etiketter:
[TE],
Army Progress,
Craftworld Eldar,
Dark Eldar
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