25 November 2016

Crimson Fists Librarian

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It seems I've been holding out on you...
It's been completely unintentinally though, I assure you.

In-between working on the new bases for my Crimson Fists and building and painting the two Tactical Marines equipped with Multi-meltas for the "I am Alpharius" event in Nottingham earlier this year, I also 'threw together' a new Librarian model to replace the one I'd made for Adepticon 2014. In the rush to get ready to go to Warhammer World, I seem to have forgotten about posting pics of the model.

The previous Librarian model served me well at the Team Tournament, but I felt that it was lacking a few details, and wanted to make a new one to correct those. Mainly, the lack of a visible Psychic Hood and a proper Force weapon bothered me.

Time was as short before the event as the one I prepared the previous one for, and I didn't have any of the new Librarian models on hand. I did have a handful of Grey Knights Bitz squirreled away, however, so I used those to build a more suitable Codicier. The left shoulder bears one of the Imperial/Crimson Fists shoulder pads from Forge World, while on the right one I've put one from the CSM Bikers kit. Loading my old GW hobby knife with a fresh scalpel blade, I cut away the arrow, leaving the horned skull symbol of the Librarium in place.


20 November 2016

Crimson Fists Grav-Devastators revisited

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So... After googling quite a few pictures, I had a few ideas of what I wanted to do with the Grav Cannons. The first two didn't work out, so I went back to a little more refined version of my original concept; Vallejo Model Air Light Green base lightened with White from the same range. I layered the paint in progressively more narrow lines along the barrel, and finished off with Black Ink into the recesses.

All in all... A distinct improvement, even though I see that I still need to fix the 'bleed' around the eye lenses. (Damn you, camera!)


16 November 2016

Crimson Fists Grav-Devastators

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Preparations for the Adepticon 2017 Team Tournament is well underway. We're all making some adjustments to the lists we brought back in 2015, so there's a few new units that needs paint. I built, primed and basecoated a lot of models during the summer, so 'all' I have to do is to select the models I need and finish them. ;) ...even if it does take a while at the rather slow pace I'm keeping these days.

Over the last few weeks, I've been working on a Devastator squad with Grav Cannons. They may not be the most efficient platform for this particular heavy weapon, but there are ways around their shortcomings - and I think they look cool.

Looking at the pictures now, I'm less and less happy with how the attempted glow effect on the cannons themselves came out. It looks OK from a few feet off, but up close it just looks messy... I'll have to do a little research and figure something out before getting get back to them.


12 November 2016

Battle report Dark Eldar vs. Necrons

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Maelstrom of War, Dawn of War, 1750p

Once each year, I face of Per and he’s Necrons army. Last time we played a game, I played a Tyranid horde army. Great fun, and a very close game. This time around I wanted to test my Dark Eldar Coven army, that I have ben working on the last year.

Dark Eldar deployed first. To the east (right hand side of the table) I deployed two Venoms (the one with the marker was a dedicated transport for a unit with 5 stock warriors), a Raider with 3 Grotesques and 6 Reavers Jetbikes. I centre two Venoms (the one with the marker was a dedicated transport for a unit with 5 stock warriors), a Raider with Homunculi and 3 Grotesques and 5 Scourge with Haywire blasters. In the river (centre) I deployed 8 Beast masters, and on the western flank, a Venom with 5 Warriors and 3 Reaver Jetbikes. In reserve, the Dark Artisan formation and a Razorwing jet fighter.

The Necron warlord deployed a Warriors unit and Destroyers on the eastern flank. In centre a unit of Warriors and in the river a unit of Scarabs. On the vest flank two large units of Warriors, a Destroyers with a destroyer lord and a unit of Wraiths. In reserve, Immortal’s with a Necron Lord.

Let the mayhem begin!

The Dark Eldar Coven army leaped and zoomed forward, opening a fire on the Destroyers and Warrior units. Although this Dark Eldar list is not tuned to be a “shoot army”, the firepower proved most deadly, but still was not able to score first blood. The Necron reanimation protocols again proved valuable. In response, the Necron gun line advanced in order to gain rapid-fire range next turn, and the Wraiths took up a front position behind a large rock formation in centre. The Scarabs surged forward in cover of the river, getting in position for a round 2 assault.

The Dark Eldar Coven responded with an all out aggressive movement against the Necron line. The Reaver Jetbike unit to the east flank speeded across the table trying to hug cover behind a rock formation. After a volley of shots, cutting down the destroyers and several warriors, the Beastmasters assaulted the Scarabs. The close combat was basically a stand off due to the Scarabs being fearless. The Necrons advanced and opened fire, ruthlessly cutting down the Reaver Jetbike unit behind their lines. The Wraiths took up position for an assault against the centre of the Dark Eldar advance.

To the east the Grotesques disembarked and closed in on the Warriors, supported by the guns from a Venom and their Rader. The rest of the army converged on the large Necron warrior unit in centre, and the Dark Artisan formation deep strike close to the Necron rear-guard warrior units to the east. The Scarabs and beat masters continued their battle of attrition, but the Beast masters started to loose there edge and numbers - fast! The Necron warrior unit to the east was killed, the Wraiths lost four of their number, and the centre Warrior unit was almost wiped out. To the vest the dark Artisan formation inflicted heavy damage on one of the two warrior units to the vest. The Necron army repositioned their gun line; In centre hugging cover and getting clear line of shots on the Venoms, to the vest jamming the dark Artisan formation, and the Wraith pulled back preparing an assault on the dark Artisan formation. Unable to inflict severe damage during shooting, the Wraiths assaulted the dark Artisan formation, wounding the Homunculi warlord and the Talos, taking some wounds in return. In centre the Scarabs got an upper hand on the Bestmasters, but unable to cut them down.

The Razorwing Jetfighter entered the vest flank. Supported by three Venoms they cut down a Necron Warrior unit to the vest. The Beat masters where aided by 3 Reaver jetbikes, and although it was a fierce fight was unable to kill of the Scarabs who proved almost indestructible. The Wraiths and the Dark Artisan formation continued their melee, unable to take one another out. The Grotesques to the east embarked on their transport and moved toward the centre of the battlefield. The Necrons failed to inflict damage on the Venoms or Raiders. In close combat the Scarabs cut down the last of the Beat masters, being locked in combat with the Reavers. The Immortal’s deep stroke on the east flank in a perfect position, gunning down a Venom.

75% of the dark Eldar Army converged on the Immortal’s. And it proved to be the right decision. The Immortals and their Lords where almost able to resist the brutal barrage from the Razor wing’s missiles, two Raiders, the Scourge and three Venoms! But in the end, they where destroyed. The Grotesques to the east assaulted and killed the remaining Warrior unit. The Scarabs killed of the last Reavers Jetbikes, and the Dark Artisan formation cut down the remaining Wraith. The Scarabs consolidated towards the objective to the centre.

The Dark Eldar secured every objective on the table, and in the process the Dark Artisan formation flamed the Scarabs to death. The Necron army had put up a good fight, but in the end it was obliterated.

End results:

Dark Eldar 20p – Necrons 2p

Dark Eldar 3p (first blood, Slay the warlord and Linebreaker)

3 November 2016

Eldar Corsairs Farseer Skyrunner, Spiritseer, and some more dakka

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Finally I am finished with “mopping up” the last of the models I decided to add to my Dark Eldar and Eldar Corsairs/Eldar army this time around.

My Eldar Corsairs/Eldar army needed more HQ units to accompany the rest of the units. After several discussions over a period of a year, Trond generously provided a Farseer Skyrunner to compliment my Windriders, and of course, their darker kin.

As usual, I had to make some alterations. Wanting to keep everything “dark and gloomy”, and making a statement showing this particular Farseer has diverted from the true path of the Eldar, I decided to mount him on a combination of a Eldar/Dark Eldar Jetbike. Now - how to arm him? I wanted to arm him with a weapon that portrays that the Farseer has “gone bad”, and that could be used as a blade and/or as a spear. Hence, I combined a combination of Eldar/Dark Eldar weaponry. It was also obvious to my that my Farseer should have the same colour scheme as my Dark Eldar HQ units, being true to the former Dark Eldar Codex cover art that (possibly) portraits Asdrubael Vect. Anyway, this is how the model turned out.

To babysit, or enhance, my Wraithguard unit, I decided to ad a Spiritseer. I love the fluff behind this character. Its obsession with connecting to the departed, I just had to add a staff /spear from the Dark Eldar range with skulls. I used a old school white metal Warlock model as a base for my interpretation of a Spiritseer that are drawn even more to the departed (and the Dark Eldar).

Two are good, three are awesome! Trond had an Eldar Warvalker model to spear; He kindly gave it to me as a gift (THX Trond). I of course had to alter the model to match my previous two Warvalkers, adding the “bat-wings”, chains and spears/spikes (and a Dark Eldar head). Great fun to build and paint. This time I chose to fix the weapons.

What next? Time goes by fast… Going to Adepticon 2017, I have to add more units to my Ultramarines army.