“Gaming essentials” - to me, anyway!
Having started playing with my new Dark Eldar army, I soon found that I missed some stuff that makes the game “run easier”.
First – and most important, terrain represents exploded Raiders, Ravagers and Venoms (they tend to do that….). Earlier I have made similar area terrain representing various exploded Space Marine tanks. Unfortunately, earlier I made the mistake of choosing a base that was quite tick, and I used too much bits, making it difficult to place infantry models without having them “falling over”. This time I used far less bits and used very thin plasticard, focusing on trying to make them easy to use during gaming.
Next up – object markers. I have struggled a bit with deciding on the concept. The idea emerged when I realized that I probably never would use the infantry models on the sprues from the Ravagers, Raiders and Venoms. Since Dark Eldar is “super fast” and very agile, I thought it only “proper” that they where “high and low” in their search for prey. As it turned out – in my case – higher.
Finally – paint tokens. Very easy to forget. This concept was “a no brainer” to me since I have had this idea all along.
What to do next?