tag:blogger.com,1999:blog-51277310243564484532024-02-19T13:59:38.560+01:00Team StormBolterTeam StormBolter is a group of adult, mostly, 40K hobbyists.
We play WH40K in mostly in both social and competitive settings, enjoying most aspects of the Tabletop Miniatures Wargaming hobby. Terrain building, minature painting and battle reports. All can be found here!
It's been 'a while' since anything remotelt current happened here, but several years of hobby history will remain available for the foreseeable future...JørnNhttp://www.blogger.com/profile/00071767342726422834noreply@blogger.comBlogger591125tag:blogger.com,1999:blog-5127731024356448453.post-4138132273076041262021-10-20T08:48:00.012+02:002021-10-20T08:57:23.098+02:0040K Urban and Industrial Terrain<div class="separator" style="clear: both; text-align: center;"><br /></div><div style="text-align: justify;"><span style="font-family: arial;">I thought that it was over… But no. </span></div><div style="text-align: justify;"><span style="font-family: arial;"><br /></span></div><div style="text-align: justify;"><span style="font-family: arial;">I must admit I do love making terrain, and since some of my terrain was a little outdated, and of course the industrial GW terrain looks awesome, I decided to modernize so I can field buildings for 4 gaming tables.</span></div><div style="text-align: justify;"><span style="font-family: arial;"><br /></span></div><div style="text-align: justify;"><span style="font-family: arial;">It was quite an effort. Below some work in progress pictures and pictures of how it turned out (together with some old pieces of terrain): </span></div><div style="text-align: justify;"><br /></div>
<p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEis6DFwdFf0DvcXiegukz0hfvZsoTVInOgOprfmmEiChxIcr-arD74IxGQ8rNqJvKfFFYSA0gsGwbVWgeli6q0wlpInLm4Tybzerhrs_KDvTJ2eLaJYHa3yYLSjHIUPNl54Rbxkb-4lhy3S/s2048/IMG_1612.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1536" data-original-width="2048" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEis6DFwdFf0DvcXiegukz0hfvZsoTVInOgOprfmmEiChxIcr-arD74IxGQ8rNqJvKfFFYSA0gsGwbVWgeli6q0wlpInLm4Tybzerhrs_KDvTJ2eLaJYHa3yYLSjHIUPNl54Rbxkb-4lhy3S/s320/IMG_1612.jpeg" width="320" /></a></div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhvqWWA0oaGAIPVvIX6T5BikoJYfFLRop1X4ZaBBWXvsd5775_nWVFPmYfRFt8TBJDNDdepjX5K_aO-_4hhhHipOP1VqPHUiYyaEeLn3QPORZ78AFvM9-DGgovqTE_A8n4EZ__5WzEEUSS7/s2048/IMG_1617.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1536" data-original-width="2048" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhvqWWA0oaGAIPVvIX6T5BikoJYfFLRop1X4ZaBBWXvsd5775_nWVFPmYfRFt8TBJDNDdepjX5K_aO-_4hhhHipOP1VqPHUiYyaEeLn3QPORZ78AFvM9-DGgovqTE_A8n4EZ__5WzEEUSS7/s320/IMG_1617.jpeg" width="320" /></a></div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgV-GHB37nWFyaF3UMWfuELUMdVWIibYLOjRKP9COEwalgWatxcHGOTQ4EsK96JKckK0f1-fAVeOSbHJvj67as4gQXCE-PtlABSQYe77F5d93ja495tpj-XlHi1pB1KqiVcWaURWy7DJDG9/s2048/IMG_1647.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1536" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgV-GHB37nWFyaF3UMWfuELUMdVWIibYLOjRKP9COEwalgWatxcHGOTQ4EsK96JKckK0f1-fAVeOSbHJvj67as4gQXCE-PtlABSQYe77F5d93ja495tpj-XlHi1pB1KqiVcWaURWy7DJDG9/s320/IMG_1647.jpeg" width="240" /></a></div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhat2ulR8aw1Dk3j1W8qIAfcsCwR-AscBC1qyT8gdMX15YSMKhHgeV-o1hyphenhyphenjrKRT7RNSFUUlbg7ABRCmbRguBB7gU2a6G2kfJYkT3ZwwRByI2mqwNLIBzWyweBPEx0R49KWl6mPY2OGKxAs/s1920/IMG_1817.JPG" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1080" data-original-width="1920" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhat2ulR8aw1Dk3j1W8qIAfcsCwR-AscBC1qyT8gdMX15YSMKhHgeV-o1hyphenhyphenjrKRT7RNSFUUlbg7ABRCmbRguBB7gU2a6G2kfJYkT3ZwwRByI2mqwNLIBzWyweBPEx0R49KWl6mPY2OGKxAs/s320/IMG_1817.JPG" width="320" /></a></div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjAUzvqZdgUgI54qFybapJ9pSZW0dcTZ-SEq-W9RLVa2TFZM3uGRq90-i_cmkS9NL3-DGgYY1x1YsEmYwtLq9Qq6ztQE2aHk8_eYt75wl04pTLEiT8dmRzaotB8hMKmrAGV9D12pG5gCWBD/s640/IMG_1985.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="480" data-original-width="640" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjAUzvqZdgUgI54qFybapJ9pSZW0dcTZ-SEq-W9RLVa2TFZM3uGRq90-i_cmkS9NL3-DGgYY1x1YsEmYwtLq9Qq6ztQE2aHk8_eYt75wl04pTLEiT8dmRzaotB8hMKmrAGV9D12pG5gCWBD/s320/IMG_1985.jpg" width="320" /></a></div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgFjpEYPjgJ17Gkl7dztkWPj_S8lC_OcFKspCl5zJGRVckjjf1zGMZ9oj4vhVnoHOHw-JsIs12DQSCfJpNSyfpgifLcXKh99zjfutdhbCVAyseRK2R-i2YvPuGLYwarCU_vNCRZQViCXIo7/s640/IMG_1986.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="480" data-original-width="640" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgFjpEYPjgJ17Gkl7dztkWPj_S8lC_OcFKspCl5zJGRVckjjf1zGMZ9oj4vhVnoHOHw-JsIs12DQSCfJpNSyfpgifLcXKh99zjfutdhbCVAyseRK2R-i2YvPuGLYwarCU_vNCRZQViCXIo7/s320/IMG_1986.jpg" width="320" /></a></div><br /><div style="text-align: justify;"><span style="font-family: arial;">Until next summer I will focus on my new Primaris army, and no - it will not be The Ultramarines, but something radically different. Next summer I will finish my terrain project with 3 more buildings, and feeling compelled to clear out my last remaining bits, also build 2 more pieces of terrain…</span></div><div style="text-align: justify;"><span style="font-family: arial;"><br /></span></div><div style="text-align: justify;"><span style="font-family: arial;">Cheers,</span></div><div style="text-align: justify;"><span style="font-family: arial;">Ørnulv</span></div><div><br /></div><p></p>Ørnulvhttp://www.blogger.com/profile/12561968799880559633noreply@blogger.com1tag:blogger.com,1999:blog-5127731024356448453.post-90118714904749306992021-05-04T16:40:00.000+02:002021-05-04T16:40:04.465+02:00Drukhari – Dark Eldar - Mandrakes<div style="text-align: justify;"><span style="font-family: arial;">What to say – lovely models! Why I did not include them back in 2011 when I started my Dark Eldar/Drukhari army? </span></div><div style="text-align: justify;"><span style="font-family: arial;"><br /></span></div><div style="text-align: justify;"><span style="font-family: arial;">Not a big fan of «Fine cast models» (these models would be such a god plastic kit), but the level of details is excellent. </span></div><div style="text-align: justify;"><span style="font-family: arial;"><br /></span></div><div><div style="text-align: justify;"><span style="font-family: arial;">The «painting» of the Mandrake in the 9th. edition Codex caught my eye. I wanted them dark and sinister –a darkness lurking in the shadows. Enough said, this is how they turned out (sorry about the quality of the photos, my camera had difficulties focusing - because they were some – dark…).</span></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhslSa2mlGYeMVjRnILOzPTSUwGoomLGs3C1iYA2GVPMnV7whYSd5J018ZNLR8GkZPGotxBtJ2LFleV2nLjBNb5Qcb7c0zSLTYRjzecrOEhD4BZ7NolLugEanDVIsyl6x_v-EE096P3h_2g/s2048/P1010011.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1536" data-original-width="2048" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhslSa2mlGYeMVjRnILOzPTSUwGoomLGs3C1iYA2GVPMnV7whYSd5J018ZNLR8GkZPGotxBtJ2LFleV2nLjBNb5Qcb7c0zSLTYRjzecrOEhD4BZ7NolLugEanDVIsyl6x_v-EE096P3h_2g/s320/P1010011.jpg" width="320" /></a></div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhzTXwcFgH8f9pLz8qU1-endNrp-Cjl_EWrg-YjESk3AvKRpgKAicg5KxwXqOOQhdFx4Fy-czTidvn7svi6LZazAyOQFZZUx4TCuiqGodwcKNGB6zHcl3FnUCsvb-hbs9_-AHRxdnE6Hkcv/s2048/P1010019.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1536" data-original-width="2048" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhzTXwcFgH8f9pLz8qU1-endNrp-Cjl_EWrg-YjESk3AvKRpgKAicg5KxwXqOOQhdFx4Fy-czTidvn7svi6LZazAyOQFZZUx4TCuiqGodwcKNGB6zHcl3FnUCsvb-hbs9_-AHRxdnE6Hkcv/s320/P1010019.jpg" width="320" /></a></div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhX_XoZuYrQ225cuDPzRfvMAPI-byq2WrR-l7O6qiPutH4lbhRyXB0LKR3voZcrwD_0GCILQbnkqukcWXUCnmfgTDNYvIEjieyuEoHpxR8PH9EraImzyr6IAvjeL9KwypxRUE6OzBQj00xy/s2048/P1010023.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1536" data-original-width="2048" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhX_XoZuYrQ225cuDPzRfvMAPI-byq2WrR-l7O6qiPutH4lbhRyXB0LKR3voZcrwD_0GCILQbnkqukcWXUCnmfgTDNYvIEjieyuEoHpxR8PH9EraImzyr6IAvjeL9KwypxRUE6OzBQj00xy/s320/P1010023.jpg" width="320" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><p></p></div><span style="font-family: arial;">
Until next time, cheers
Ørnulv
</span>Ørnulvhttp://www.blogger.com/profile/12561968799880559633noreply@blogger.com2tag:blogger.com,1999:blog-5127731024356448453.post-77682607836619690632021-03-11T09:08:00.002+01:002021-03-11T09:08:22.236+01:00Ultramarines – Cataphractii Terminator Squad - 1. Company completed<div class="separator" style="clear: both; text-align: justify;"><span style="text-align: left;"><span style="font-family: arial;">Finally! It must be approximately 3,5 years ago since I started my quest for building the whole of the Ultramarines 1. Company to complement my 2. Company that I finished a decade ago (although I have added more models during this time period).</span></span></div><p style="text-align: justify;"><span style="font-family: arial;">All Ultramarines models are now finished, except the Forge World variant of Guilliman, which will be a side project. No Primaris models exists in my Ultramarines army, and I do not plan to add any. I feel the original model range suits the project that I started so long ago. Also, I experience fatigue painting and highlighting blue and gold. My upcoming Primaris project will therefore be from another chapter and a very different painting style.</span></p><p style="text-align: justify;"><span style="font-family: arial;">My last squad will probably be used as a "bodyguard unit" to my Cataphractii 1. Company Terminator Captain. Maybe I will revisit the 1. Company adding more “Command models”, but not for a long time though. Enough said, this is how the last 5 models turned out.</span> </p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj_QZXfmVggiVRUmmEll2prfjgq5krI8z4f0mMhoC3sRHRcfPIGri3R1XxJPdtCAgKH6sMq0jnkHi7HEigwssWnkVvQnihHHjCQGAuB1y2dE0MX77JBNaWOHC_cvfVtjbntOZyCVBgz5Y2E/s2048/1.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1536" data-original-width="2048" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj_QZXfmVggiVRUmmEll2prfjgq5krI8z4f0mMhoC3sRHRcfPIGri3R1XxJPdtCAgKH6sMq0jnkHi7HEigwssWnkVvQnihHHjCQGAuB1y2dE0MX77JBNaWOHC_cvfVtjbntOZyCVBgz5Y2E/s320/1.jpeg" width="320" /></a></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjuk8Euq-5OE1GJhYGVmKuUZ4_433kOZiAT083XK0zVK2Dq3bwlcDilfS5op0ZQnt2hfnCM_45zCijTh6hyphenhyphendgxRYCs1fgJdmTkXTV-nHbGF41xG2pw_HEJpKnBL52nVPHBDoa6Jf0KfspQI/s2048/2.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="2048" data-original-width="1618" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjuk8Euq-5OE1GJhYGVmKuUZ4_433kOZiAT083XK0zVK2Dq3bwlcDilfS5op0ZQnt2hfnCM_45zCijTh6hyphenhyphendgxRYCs1fgJdmTkXTV-nHbGF41xG2pw_HEJpKnBL52nVPHBDoa6Jf0KfspQI/s320/2.jpeg" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div><div class="separator" style="clear: both; text-align: center;"><div class="separator" style="clear: both; text-align: center;"><div class="separator" style="clear: both; text-align: left;"><span style="font-family: arial;">Thanks for watching, until next time – stay safe and keep painting😀</span></div><div class="separator" style="clear: both; text-align: left;"><span style="font-family: arial;"><br /></span></div><div class="separator" style="clear: both; text-align: left;"><span style="font-family: arial;">Cheers,</span></div><div class="separator" style="clear: both; text-align: left;"><span style="font-family: arial;">Ørnulv – signing OFF!</span></div><div><br /></div></div><br /><br /></div><p></p>Ørnulvhttp://www.blogger.com/profile/12561968799880559633noreply@blogger.com3tag:blogger.com,1999:blog-5127731024356448453.post-10670760737629602142020-11-25T12:39:00.007+01:002021-03-11T10:23:13.381+01:00Death Guard: Terrax Assault Drill<p>Legends or fully part of the Death Guard army? Time will show. Finally managed to finish this lovely model. As usual in the end I felt I just had to finish this one before being 100 percent happy. Looking forward to trying it out on the battlefield, but as we all know, it will probably be transfered to a part of a CSM detachment.</p><p>Really liked the old rules. The updated datacard is not worse, maybe even better. A shame that the drill is only Legends for Death Guard now, but maybe I can find a way to sqeeze it in.</p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgbV8b3b_BwwJ19lfNW5Ah4MZEH-3F3KG9-60zWUiC-bYezxSczdi1UPLF1hxOC1Eqm1ane9LY08nyzO0aAji1LZ_a8R025S2WXeMZ-x2Jf-0TXkEQIYxvPzAYv9YfUnRfiCpGXgcBk1bs/s2048/20201125_115212.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1152" data-original-width="2048" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgbV8b3b_BwwJ19lfNW5Ah4MZEH-3F3KG9-60zWUiC-bYezxSczdi1UPLF1hxOC1Eqm1ane9LY08nyzO0aAji1LZ_a8R025S2WXeMZ-x2Jf-0TXkEQIYxvPzAYv9YfUnRfiCpGXgcBk1bs/s320/20201125_115212.jpg" width="320" /></a></div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgnq5TWNtsuxcLsE-h1rNziLCSZN7JjhqC1DjdpX6IRAvravEoW-x7fz6JuF5S2lB2o46rzHdj3hSt_t8Z7p-cG64RvxnSvcPykw4ZLt7jVh6lRnXtGl7W6tBvnjPfjDCKuGHIvlSFPof8/s2048/20201125_115458.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1152" data-original-width="2048" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgnq5TWNtsuxcLsE-h1rNziLCSZN7JjhqC1DjdpX6IRAvravEoW-x7fz6JuF5S2lB2o46rzHdj3hSt_t8Z7p-cG64RvxnSvcPykw4ZLt7jVh6lRnXtGl7W6tBvnjPfjDCKuGHIvlSFPof8/s320/20201125_115458.jpg" width="320" /></a></div><br /><p><br /></p>Linushttp://www.blogger.com/profile/02055665771008250579noreply@blogger.com5tag:blogger.com,1999:blog-5127731024356448453.post-57497116970396707072020-10-22T09:00:00.007+02:002020-10-22T09:00:02.189+02:00Ultramarines Terminator Squad<div style="text-align: justify;"><span style="font-family: arial;">It has taken me ages to complete these models... I equipped them with complimentary weapons to my existing models, two with Cyclone Missile Launcher, one with Assault Cannon, one standard Sergeant with Power Sword and Storm bolter, and two with Power Fists and Storm bolters.</span></div><p></p><div class="separator" style="clear: both; text-align: justify;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjxJWZOzL17fXQ55UuixglptW9rKsxl3na8xF1i5y0frg77ixyoFGESGTQcoCN4g9boAzZJiOIrILoZ3I7ny1pNRDG5kane-M5TbApQNFx1HHMGikT3RyAp_FVBSmCdLpssXRX536eqBCTw/s2048/P1010008.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1536" data-original-width="2048" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjxJWZOzL17fXQ55UuixglptW9rKsxl3na8xF1i5y0frg77ixyoFGESGTQcoCN4g9boAzZJiOIrILoZ3I7ny1pNRDG5kane-M5TbApQNFx1HHMGikT3RyAp_FVBSmCdLpssXRX536eqBCTw/s320/P1010008.jpeg" width="320" /></a></div><br /><div style="text-align: justify;"><span style="font-family: arial;">I can now field 2 X 10 Terminators with a variety of weapons (2 with Heavy Flamers, 2 with Assault Cannons and 2 with Cyclone Missile Launchers).
All "standard" Terminators are now finished. Only 5 models left to complete, and my 1st Company will be completed.
But before I continue, I will treat myself with a couple of terrain projects. </span></div><div style="text-align: justify;"><span style="font-family: arial;"><br /></span></div><div style="text-align: justify;"><span style="font-family: arial;">Cheers, </span></div><div style="text-align: justify;"><span style="font-family: arial;">Ørnulv
</span></div>Ørnulvhttp://www.blogger.com/profile/12561968799880559633noreply@blogger.com2tag:blogger.com,1999:blog-5127731024356448453.post-37034962126817938362020-10-15T09:00:00.001+02:002020-10-15T09:00:06.971+02:00Ultramarines Terminator Assault Squad<div style="text-align: justify;"><span style="font-family: arial;">My quest for finishing the 1. company continues. This time a unit of 5 Assault Terminators with Lightning Claws.
I can now field 2 X 10 Assault Terminators, 10 with Storm Shield and Thunder Hammers and 10 with Lightning Claws.</span></div><p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjjEGfmIUa6Pftlbj2aVSp1TnFcQT4VA5jWWW7_9IcY2du4AIZr3pn8Ri5tgPGwrAnsrUbhROF2STWIQZH1upqEbHA7bk14KfS4ypEqW5Gh11zvAMNVKnWZUR15K9bR-T4yyNWw5Ax1Lbjj/s2048/P1010005.jpeg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1536" data-original-width="2048" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjjEGfmIUa6Pftlbj2aVSp1TnFcQT4VA5jWWW7_9IcY2du4AIZr3pn8Ri5tgPGwrAnsrUbhROF2STWIQZH1upqEbHA7bk14KfS4ypEqW5Gh11zvAMNVKnWZUR15K9bR-T4yyNWw5Ax1Lbjj/s320/P1010005.jpeg" width="320" /></a></div><br /><div style="text-align: justify;"><span style="font-family: arial;">Puh – finished with all the Assault Terminators for this project, 11 more Terminators to go... </span></div><div style="text-align: justify;"><span style="font-family: arial;"><br /></span></div><div style="text-align: justify;"><span style="font-family: arial;">Cheers, </span></div><div style="text-align: justify;"><span style="font-family: arial;">Ørnulv
</span></div>Ørnulvhttp://www.blogger.com/profile/12561968799880559633noreply@blogger.com3tag:blogger.com,1999:blog-5127731024356448453.post-69226796390785110532020-06-13T08:01:00.001+02:002020-06-13T08:27:44.489+02:00Ultramarines Company Veterans (and Sgt upgrades)<div class="MsoNormal" style="font-size: 12pt; margin: 0cm 0cm 0.0001pt; text-align: justify;">
<span lang="EN-GB"><span style="font-family: "arial" , "helvetica" , sans-serif;">In my quest for finishing the 1. company, for variety, I decided to make two of my veterans into «company veterans», giving them Storm bolters and Storm shields.</span><span style="font-family: "calibri" , sans-serif;"><o:p></o:p></span></span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjC62xDI7pUmZK8ip0vUbFjOICKt8NVdyCDbl-00RNhftYVsRLM0U60JyQ_Uqo1mYWLT0R_5bkGc7YL2m1j480Q3oAH533pp7zFiBvv6e_hiHZ3Sx96BVevt9K_9MZu5vqAF-SWmaogN8ej/s1600/P1010002.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjC62xDI7pUmZK8ip0vUbFjOICKt8NVdyCDbl-00RNhftYVsRLM0U60JyQ_Uqo1mYWLT0R_5bkGc7YL2m1j480Q3oAH533pp7zFiBvv6e_hiHZ3Sx96BVevt9K_9MZu5vqAF-SWmaogN8ej/s320/P1010002.jpg" width="320" /></a></div>
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<span lang="EN-GB"><span style="font-family: "arial" , "helvetica" , sans-serif;">While I was at it, I also decided to re-arm some of my 2. company Sgt (I have built Sgt so I can field them with several weapon options), with Storm bolters and Chain swords. I am starting to run short of bits (happy to say so now that I am getting closer to finishing my project).</span><span style="font-family: "calibri" , sans-serif;"><o:p></o:p></span></span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjOxqCU8CkA-24JEzKbJiBVHOKkCnzU93BVs0fFu3_fpI4B6Ds9a4_tdpGlYsY9Aw-ty4dTy6KtQrXbxsbSJppNeIq5u0eLIgrSgf9G54Zm30dzGg-9OpSyUhPEYhhB4GExzEK_DCNYVHZK/s1600/P1010006.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjOxqCU8CkA-24JEzKbJiBVHOKkCnzU93BVs0fFu3_fpI4B6Ds9a4_tdpGlYsY9Aw-ty4dTy6KtQrXbxsbSJppNeIq5u0eLIgrSgf9G54Zm30dzGg-9OpSyUhPEYhhB4GExzEK_DCNYVHZK/s320/P1010006.jpg" width="320" /></a></div>
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<span lang="EN-GB"><span style="font-family: "arial" , "helvetica" , sans-serif;">Only 16 veterans to in my quest for the 1. company…<o:p></o:p></span></span></div>
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<span lang="EN-GB"><span style="font-family: "arial" , "helvetica" , sans-serif;">Cheers,<o:p></o:p></span></span></div>
<div style="text-align: justify;">
<span lang="EN-GB" style="font-size: 12pt;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Ørnulv</span></span></div>
Ørnulvhttp://www.blogger.com/profile/12561968799880559633noreply@blogger.com1tag:blogger.com,1999:blog-5127731024356448453.post-69662566873678574172020-05-21T08:28:00.008+02:002020-05-21T08:28:00.297+02:00Ultramarines DevastatorsAfter a couple of months painting white, gold and cloth, it was time to focus on models that I find a bit easier to paint.
Since day one I have always loved the Devastator Squads. To me, they portray the essence of the fire power Marines can field. I am a bit of a nutt-case. I already have 3 Devastator Squads, but often find myself “borrowing” heavy weapons from my Tactical Squads to arm them in the way I want to field them. That means that the squad markings are not correct, and that is a real problem… Hence, it was time to rectify that problem!
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To me there is nothing more iconic than Heavy Bolters, so I built and painted 4 of them.
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjMQL8664z2vngTcMdvt2RehQpFXLGjo8nXen-PcS0nn_NSO1sDZflUk77ol-RiXTd5NmAIux74adLgU4HX5NFDy8fwaQwQao12zhQ01qd6XYXmyRoINgSm4q7CMWZGFRCkXMwWWcck32bN/s1600/P1010004.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjMQL8664z2vngTcMdvt2RehQpFXLGjo8nXen-PcS0nn_NSO1sDZflUk77ol-RiXTd5NmAIux74adLgU4HX5NFDy8fwaQwQao12zhQ01qd6XYXmyRoINgSm4q7CMWZGFRCkXMwWWcck32bN/s320/P1010004.jpg" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Devastators with Heavy Bolters</td></tr>
</tbody></table>
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While I was at it, I also built and painted two models with Plasma Cannons, so I can field 4 of them with correct unit markings.
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiDW58A1R8rCG5z81Sn4VE619WtNc6wlk13b3cdsuzod_-cydFkMmGyQzfloWsHS0OKpQGhUnmkYK4HIYyKuFXpn75NGz4XPumHOx0slE1USNncPzjrwMF7PDYwgc73kAoxX9S2gy6mbrCy/s1600/P1010008.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiDW58A1R8rCG5z81Sn4VE619WtNc6wlk13b3cdsuzod_-cydFkMmGyQzfloWsHS0OKpQGhUnmkYK4HIYyKuFXpn75NGz4XPumHOx0slE1USNncPzjrwMF7PDYwgc73kAoxX9S2gy6mbrCy/s320/P1010008.jpg" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Devastators with Plasma Cannons</td></tr>
</tbody></table>
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Finally, I built and painted two models with Las cannons, so I can field 4 of them with correct unit markings.
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiH-1mYkHlQlXUt3clY47Rpqa6uRveA2hyqK_569s236E0rXW1t6zBxv0O8P20huIrCw95iYaOoXfAgiYNlOY0Qpr638hHlwgyTQzeIvGPIJnMrxN65ZRF98otAokWQ0hKK6NYbqDA5_e8s/s1600/P1010009.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiH-1mYkHlQlXUt3clY47Rpqa6uRveA2hyqK_569s236E0rXW1t6zBxv0O8P20huIrCw95iYaOoXfAgiYNlOY0Qpr638hHlwgyTQzeIvGPIJnMrxN65ZRF98otAokWQ0hKK6NYbqDA5_e8s/s320/P1010009.jpg" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Devastators with Las Cannons</td></tr>
</tbody></table>
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhfIM2Zaftgqmhr2M9W40fwv1HUKRcqsa02MVN80wZ6Cn67S6THUFyiPhFMFbGLPSiFdWvpZk01-r72eeO6wj7tmCnKz4nsEJT_2yM1Nd2BD7nNB03LB1vxeT0hNd1BovC5IlKAZk5ANe2n/s1600/P1010014.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhfIM2Zaftgqmhr2M9W40fwv1HUKRcqsa02MVN80wZ6Cn67S6THUFyiPhFMFbGLPSiFdWvpZk01-r72eeO6wj7tmCnKz4nsEJT_2yM1Nd2BD7nNB03LB1vxeT0hNd1BovC5IlKAZk5ANe2n/s320/P1010014.jpg" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The whole batch of 8 Devastators</td></tr>
</tbody></table>
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What next? I have to return to the remaining 18 models I need to complete my 1. Company. Wish me luck, the remaining models will take a lot of effort given my limited skills.
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Cheers,<br />
ØrnulvØrnulvhttp://www.blogger.com/profile/12561968799880559633noreply@blogger.com2tag:blogger.com,1999:blog-5127731024356448453.post-77039076904712645192020-05-14T12:10:00.018+02:002020-05-14T12:10:00.849+02:00Ultramarines Sternguard VeteransA new unit finally finished in my quest for finishing the 1. Company. This time, a new unit of Sternguard Veterans, and this time armed with Storm bolters.
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiUmWQBicne36fmUhXaYmQ4zdognr1QxLqboPoiFKelqoyLi2-C39o7UcbXz3REGBNw0uNOsOdJINhaM8WJ_cukZJwslc7mxoMj3GAt0ZnxSegDf_sD6_YvbYv7RC8VRHwNA1T3XhFes2MC/s1600/P1010034.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiUmWQBicne36fmUhXaYmQ4zdognr1QxLqboPoiFKelqoyLi2-C39o7UcbXz3REGBNw0uNOsOdJINhaM8WJ_cukZJwslc7mxoMj3GAt0ZnxSegDf_sD6_YvbYv7RC8VRHwNA1T3XhFes2MC/s320/P1010034.jpg" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span lang="EN-GB">The Sgt was also given a Chainsword</span></td></tr>
</tbody></table>
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgvpXxjzc_neYExpxGCbcsGGK2lxiEWF-y7ee4UUz2MFgjIL8qbmyfvZykHCdyppT2epS5YvYk_Y3dQtF2fYSJqInRvQ-9FfhyFsuZZhbIkN3Bc0et2esEt_kc8S9Ycbd3a-X1r15CV8oJ8/s1600/P1010038.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgvpXxjzc_neYExpxGCbcsGGK2lxiEWF-y7ee4UUz2MFgjIL8qbmyfvZykHCdyppT2epS5YvYk_Y3dQtF2fYSJqInRvQ-9FfhyFsuZZhbIkN3Bc0et2esEt_kc8S9Ycbd3a-X1r15CV8oJ8/s320/P1010038.jpg" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><div class="MsoNormal" style="font-family: calibri, sans-serif; font-size: 12pt; margin: 0cm 0cm 0.0001pt; text-align: center;">
<span lang="EN-GB">The whole unit</span></div>
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</tbody></table>
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjdxE4eogdmN4Y9SR_cqaHT3dJxAhQ245h3EaODo7l7nnmP5LvlZM110A9hMi4DPT4zXcGeierX8iaFt76MH_3DZrZ8SK1IcjPUKSCQzhywW5S6ezeq8KJRwp0nnEOjqlbDBfRrMcP7dANS/s1600/P1010036.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjdxE4eogdmN4Y9SR_cqaHT3dJxAhQ245h3EaODo7l7nnmP5LvlZM110A9hMi4DPT4zXcGeierX8iaFt76MH_3DZrZ8SK1IcjPUKSCQzhywW5S6ezeq8KJRwp0nnEOjqlbDBfRrMcP7dANS/s320/P1010036.jpg" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span lang="EN-GB">Veteran brother with Storm Bolter</span></td></tr>
</tbody></table>
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So, what is next? I need to paint something that does not have a lot of white!<br /><br />Cheers,<br />ØrnulvØrnulvhttp://www.blogger.com/profile/12561968799880559633noreply@blogger.com3tag:blogger.com,1999:blog-5127731024356448453.post-38080649930654525312020-05-07T16:28:00.000+02:002020-05-07T16:28:01.821+02:00Ultramarines HQ units with jump packs<div style="text-align: justify;">
<span style="font-family: Arial, Helvetica, sans-serif;">I found it proper to field some HQ units with jump packs alongside my Vanguard veterans. I already have an old metal Chaplain model with jump pack, so I decided to go for a “Smash captain” (my take on it anyway – using relics), a Librarian and a Lieutenant. They are all in some way “kit bashed”. Great fun.</span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjD1SAna9a4uR0FGLXM_VlJ4bvvfwqSceshLD6a8QkUk8Ovt2y4mxEktF96HepXjllWetQjVAjn0qQ3i5wvgCy1tG2C59tZDm9Xvkd5H1hV9cn7mogLBKNqHf_KKuId25FU1YFU9ahA8s8s/s1600/P1010025.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjD1SAna9a4uR0FGLXM_VlJ4bvvfwqSceshLD6a8QkUk8Ovt2y4mxEktF96HepXjllWetQjVAjn0qQ3i5wvgCy1tG2C59tZDm9Xvkd5H1hV9cn7mogLBKNqHf_KKuId25FU1YFU9ahA8s8s/s320/P1010025.jpg" width="320" /></a></div>
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhrOgfR28k-RveCl6twJS2VEo9YStxR_D7TEQjq3lovJYLIEhIryyzamOC2L_-ruwyHo5QXV7NQ6jy34uU7Vi5CjSvnYQAiRNBpwmQPbokb9-to2KdsjikJgXO-7C9hTdCLf5wO1Dp9htPi/s1600/P1010026.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhrOgfR28k-RveCl6twJS2VEo9YStxR_D7TEQjq3lovJYLIEhIryyzamOC2L_-ruwyHo5QXV7NQ6jy34uU7Vi5CjSvnYQAiRNBpwmQPbokb9-to2KdsjikJgXO-7C9hTdCLf5wO1Dp9htPi/s320/P1010026.jpg" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: Arial, Helvetica, sans-serif; font-size: small; text-align: justify;">Smash captain</span></td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEigjN7JNvR-q55Wt-GtCpRzAMYkZpCyIPvQzQk9O9uo-vb3DTMLEOVUNJ9q434cRnL76f5xu_BV_Wg1bOzjTAkkKdW7F6zjT_9CNyCq2-4ge0GzWPlqa4Zkb9LIHZHFmewtD64ktw7Q_5EB/s1600/P1010027.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEigjN7JNvR-q55Wt-GtCpRzAMYkZpCyIPvQzQk9O9uo-vb3DTMLEOVUNJ9q434cRnL76f5xu_BV_Wg1bOzjTAkkKdW7F6zjT_9CNyCq2-4ge0GzWPlqa4Zkb9LIHZHFmewtD64ktw7Q_5EB/s320/P1010027.jpg" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: Arial, Helvetica, sans-serif; font-size: small; text-align: justify;">Lieutenant</span></td></tr>
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhmekgkKaENsgLi3ueOFDwI4L28YA_TFzLsFshvxHFzCrfwWy5HF01zYFHC_aBRTS8Md8J4LQVpwefBg2NdVGKKDtfLlgxM9OFgMSXeD1L2bagY6wmd-I4B1BU7xyFOmiUEyfc1SI80p3eX/s1600/P1010028.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhmekgkKaENsgLi3ueOFDwI4L28YA_TFzLsFshvxHFzCrfwWy5HF01zYFHC_aBRTS8Md8J4LQVpwefBg2NdVGKKDtfLlgxM9OFgMSXeD1L2bagY6wmd-I4B1BU7xyFOmiUEyfc1SI80p3eX/s320/P1010028.jpg" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: Arial, Helvetica, sans-serif; font-size: small; text-align: justify;">Librarian</span></td></tr>
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<span style="font-family: Arial, Helvetica, sans-serif;">Cheers,</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;">Ørnulv</span>Ørnulvhttp://www.blogger.com/profile/12561968799880559633noreply@blogger.com4tag:blogger.com,1999:blog-5127731024356448453.post-29483570918431166862020-04-30T16:17:00.000+02:002020-04-30T16:17:00.146+02:00Ultramarines Vanguard veteransExpanding and adapting the 1. Company, I decided to rearm some of my old metal Vanguard veterans, giving them some Storm shields and a Thunderhammer.<br />
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Next was to add a Veteran Sgt. and a Vanguard veteran with a Thunder hammer.<br />
<br />
<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjXu9tbBcWBC3qp_BXYw5D9yiv6XeBm1NRSRwd4GQUKHVVW5EiyF2esssTbR_0s-_tnJlX6g8UsUqdfqnKiMECJ33KPXW-rVjmgXcPPoeQhREUsyE7PDssTYbt6UlpxIUjddKD52XaysV44/s1600/P1010020.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjXu9tbBcWBC3qp_BXYw5D9yiv6XeBm1NRSRwd4GQUKHVVW5EiyF2esssTbR_0s-_tnJlX6g8UsUqdfqnKiMECJ33KPXW-rVjmgXcPPoeQhREUsyE7PDssTYbt6UlpxIUjddKD52XaysV44/s320/P1010020.jpg" width="320" /></a></div><br />
Going for the whole of the first company, I felt compelled to add a whole unit of Vanguard veterans with jump packs. Beautiful models, but they took a long time to build and paint. But in the end, I am happy having chosen them. This is how they turned out<br />
<br />
<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEglMkteIpFKW8sQ_m-VIx-uSZG_AY9VwiAQNTUWnBMqrBQCRH3xdoIB7cililvZri8aY6a6aKxijQwX7NHRfsffNVrp4mQpCrdYAQk9-LJZzxbf6fYoP5VPzrLGGxzSdMG_1kkSNEOvVTzF/s1600/P1010024.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEglMkteIpFKW8sQ_m-VIx-uSZG_AY9VwiAQNTUWnBMqrBQCRH3xdoIB7cililvZri8aY6a6aKxijQwX7NHRfsffNVrp4mQpCrdYAQk9-LJZzxbf6fYoP5VPzrLGGxzSdMG_1kkSNEOvVTzF/s320/P1010024.jpg" width="320" /></a></div><br />
<br />
Cheers,<br />
ØrnulvØrnulvhttp://www.blogger.com/profile/12561968799880559633noreply@blogger.com3tag:blogger.com,1999:blog-5127731024356448453.post-72803095415752887242020-04-23T16:05:00.000+02:002020-04-23T16:05:01.515+02:00Ultramarines Scouts<div style="margin: 0cm 0cm 0.0001pt; text-align: justify;">
<span lang="EN-GB"><span style="color: white; font-family: Arial, Helvetica, sans-serif; font-size: small;">My
last post on my Ultramarines army was back in February 2018. During the summer of
2018 I bought and built the remaining models that would forfill my goal of also
be able to field the whole of the 1. Company alongside my “finished” 2. Company.
An extensive project… I also decided to add a couple of other units / models
that would compliment my UM army as a whole. <o:p></o:p></span></span></div>
<div style="margin: 0cm 0cm 0.0001pt; text-align: justify;">
<br /></div>
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<div style="margin: 0cm 0cm 0.0001pt; text-align: justify;">
<span lang="EN-GB"><span style="color: white; font-family: Arial, Helvetica, sans-serif; font-size: small;">First
out, a unit of Scouts.</span><span style="color: black; font-family: Arial, sans-serif; font-size: 11pt;"><o:p></o:p></span></span></div>
<div class="separator" style="clear: both; text-align: center;">
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="header"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" Priority="35" SemiHidden="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="table of figures"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="envelope address"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="endnote reference"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="endnote text"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="table of authorities"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="toa heading"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="List"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" Priority="10" QFormat="true" Name="Title"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" Priority="1" SemiHidden="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" Priority="11" QFormat="true" Name="Subtitle"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" Priority="22" QFormat="true" Name="Strong"/>
<w:LsdException Locked="false" Priority="20" QFormat="true" Name="Emphasis"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="HTML Preformatted"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" Priority="39" Name="Table Grid"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
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<w:LsdException Locked="false" SemiHidden="true" Name="Placeholder Text"/>
<w:LsdException Locked="false" Priority="1" QFormat="true" Name="No Spacing"/>
<w:LsdException Locked="false" Priority="60" Name="Light Shading"/>
<w:LsdException Locked="false" Priority="61" Name="Light List"/>
<w:LsdException Locked="false" Priority="62" Name="Light Grid"/>
<w:LsdException Locked="false" Priority="63" Name="Medium Shading 1"/>
<w:LsdException Locked="false" Priority="64" Name="Medium Shading 2"/>
<w:LsdException Locked="false" Priority="65" Name="Medium List 1"/>
<w:LsdException Locked="false" Priority="66" Name="Medium List 2"/>
<w:LsdException Locked="false" Priority="67" Name="Medium Grid 1"/>
<w:LsdException Locked="false" Priority="68" Name="Medium Grid 2"/>
<w:LsdException Locked="false" Priority="69" Name="Medium Grid 3"/>
<w:LsdException Locked="false" Priority="70" Name="Dark List"/>
<w:LsdException Locked="false" Priority="71" Name="Colorful Shading"/>
<w:LsdException Locked="false" Priority="72" Name="Colorful List"/>
<w:LsdException Locked="false" Priority="73" Name="Colorful Grid"/>
<w:LsdException Locked="false" Priority="60" Name="Light Shading Accent 1"/>
<w:LsdException Locked="false" Priority="61" Name="Light List Accent 1"/>
<w:LsdException Locked="false" Priority="62" Name="Light Grid Accent 1"/>
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<w:LsdException Locked="false" Priority="65" Name="Medium List 1 Accent 1"/>
<w:LsdException Locked="false" SemiHidden="true" Name="Revision"/>
<w:LsdException Locked="false" Priority="34" QFormat="true"
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<w:LsdException Locked="false" Priority="29" QFormat="true" Name="Quote"/>
<w:LsdException Locked="false" Priority="30" QFormat="true"
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<w:LsdException Locked="false" Priority="66" Name="Medium List 2 Accent 1"/>
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<w:LsdException Locked="false" Priority="72" Name="Colorful List Accent 1"/>
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<w:LsdException Locked="false" Priority="61" Name="Light List Accent 2"/>
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<w:LsdException Locked="false" Priority="63" Name="Medium Shading 1 Accent 2"/>
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<w:LsdException Locked="false" Priority="69" Name="Medium Grid 3 Accent 2"/>
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<w:LsdException Locked="false" Priority="72" Name="Colorful List Accent 2"/>
<w:LsdException Locked="false" Priority="73" Name="Colorful Grid Accent 2"/>
<w:LsdException Locked="false" Priority="60" Name="Light Shading Accent 3"/>
<w:LsdException Locked="false" Priority="61" Name="Light List Accent 3"/>
<w:LsdException Locked="false" Priority="62" Name="Light Grid Accent 3"/>
<w:LsdException Locked="false" Priority="63" Name="Medium Shading 1 Accent 3"/>
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<w:LsdException Locked="false" Priority="72" Name="Colorful List Accent 3"/>
<w:LsdException Locked="false" Priority="73" Name="Colorful Grid Accent 3"/>
<w:LsdException Locked="false" Priority="60" Name="Light Shading Accent 4"/>
<w:LsdException Locked="false" Priority="61" Name="Light List Accent 4"/>
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<w:LsdException Locked="false" Priority="65" Name="Medium List 1 Accent 4"/>
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<w:LsdException Locked="false" Priority="69" Name="Medium Grid 3 Accent 4"/>
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<w:LsdException Locked="false" Priority="72" Name="Colorful List Accent 4"/>
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<w:LsdException Locked="false" Priority="60" Name="Light Shading Accent 5"/>
<w:LsdException Locked="false" Priority="61" Name="Light List Accent 5"/>
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<w:LsdException Locked="false" Priority="69" Name="Medium Grid 3 Accent 5"/>
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<w:LsdException Locked="false" Priority="71" Name="Colorful Shading Accent 5"/>
<w:LsdException Locked="false" Priority="72" Name="Colorful List Accent 5"/>
<w:LsdException Locked="false" Priority="73" Name="Colorful Grid Accent 5"/>
<w:LsdException Locked="false" Priority="60" Name="Light Shading Accent 6"/>
<w:LsdException Locked="false" Priority="61" Name="Light List Accent 6"/>
<w:LsdException Locked="false" Priority="62" Name="Light Grid Accent 6"/>
<w:LsdException Locked="false" Priority="63" Name="Medium Shading 1 Accent 6"/>
<w:LsdException Locked="false" Priority="64" Name="Medium Shading 2 Accent 6"/>
<w:LsdException Locked="false" Priority="65" Name="Medium List 1 Accent 6"/>
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<w:LsdException Locked="false" Priority="67" Name="Medium Grid 1 Accent 6"/>
<w:LsdException Locked="false" Priority="68" Name="Medium Grid 2 Accent 6"/>
<w:LsdException Locked="false" Priority="69" Name="Medium Grid 3 Accent 6"/>
<w:LsdException Locked="false" Priority="70" Name="Dark List Accent 6"/>
<w:LsdException Locked="false" Priority="71" Name="Colorful Shading Accent 6"/>
<w:LsdException Locked="false" Priority="72" Name="Colorful List Accent 6"/>
<w:LsdException Locked="false" Priority="73" Name="Colorful Grid Accent 6"/>
<w:LsdException Locked="false" Priority="19" QFormat="true"
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<w:LsdException Locked="false" Priority="21" QFormat="true"
Name="Intense Emphasis"/>
<w:LsdException Locked="false" Priority="31" QFormat="true"
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<w:LsdException Locked="false" Priority="32" QFormat="true"
Name="Intense Reference"/>
<w:LsdException Locked="false" Priority="33" QFormat="true" Name="Book Title"/>
<w:LsdException Locked="false" Priority="37" SemiHidden="true"
UnhideWhenUsed="true" Name="Bibliography"/>
<w:LsdException Locked="false" Priority="39" SemiHidden="true"
UnhideWhenUsed="true" QFormat="true" Name="TOC Heading"/>
<w:LsdException Locked="false" Priority="41" Name="Plain Table 1"/>
<w:LsdException Locked="false" Priority="42" Name="Plain Table 2"/>
<w:LsdException Locked="false" Priority="43" Name="Plain Table 3"/>
<w:LsdException Locked="false" Priority="44" Name="Plain Table 4"/>
<w:LsdException Locked="false" Priority="45" Name="Plain Table 5"/>
<w:LsdException Locked="false" Priority="40" Name="Grid Table Light"/>
<w:LsdException Locked="false" Priority="46" Name="Grid Table 1 Light"/>
<w:LsdException Locked="false" Priority="47" Name="Grid Table 2"/>
<w:LsdException Locked="false" Priority="48" Name="Grid Table 3"/>
<w:LsdException Locked="false" Priority="49" Name="Grid Table 4"/>
<w:LsdException Locked="false" Priority="50" Name="Grid Table 5 Dark"/>
<w:LsdException Locked="false" Priority="51" Name="Grid Table 6 Colorful"/>
<w:LsdException Locked="false" Priority="52" Name="Grid Table 7 Colorful"/>
<w:LsdException Locked="false" Priority="46"
Name="Grid Table 1 Light Accent 1"/>
<w:LsdException Locked="false" Priority="47" Name="Grid Table 2 Accent 1"/>
<w:LsdException Locked="false" Priority="48" Name="Grid Table 3 Accent 1"/>
<w:LsdException Locked="false" Priority="49" Name="Grid Table 4 Accent 1"/>
<w:LsdException Locked="false" Priority="50" Name="Grid Table 5 Dark Accent 1"/>
<w:LsdException Locked="false" Priority="51"
Name="Grid Table 6 Colorful Accent 1"/>
<w:LsdException Locked="false" Priority="52"
Name="Grid Table 7 Colorful Accent 1"/>
<w:LsdException Locked="false" Priority="46"
Name="Grid Table 1 Light Accent 2"/>
<w:LsdException Locked="false" Priority="47" Name="Grid Table 2 Accent 2"/>
<w:LsdException Locked="false" Priority="48" Name="Grid Table 3 Accent 2"/>
<w:LsdException Locked="false" Priority="49" Name="Grid Table 4 Accent 2"/>
<w:LsdException Locked="false" Priority="50" Name="Grid Table 5 Dark Accent 2"/>
<w:LsdException Locked="false" Priority="51"
Name="Grid Table 6 Colorful Accent 2"/>
<w:LsdException Locked="false" Priority="52"
Name="Grid Table 7 Colorful Accent 2"/>
<w:LsdException Locked="false" Priority="46"
Name="Grid Table 1 Light Accent 3"/>
<w:LsdException Locked="false" Priority="47" Name="Grid Table 2 Accent 3"/>
<w:LsdException Locked="false" Priority="48" Name="Grid Table 3 Accent 3"/>
<w:LsdException Locked="false" Priority="49" Name="Grid Table 4 Accent 3"/>
<w:LsdException Locked="false" Priority="50" Name="Grid Table 5 Dark Accent 3"/>
<w:LsdException Locked="false" Priority="51"
Name="Grid Table 6 Colorful Accent 3"/>
<w:LsdException Locked="false" Priority="52"
Name="Grid Table 7 Colorful Accent 3"/>
<w:LsdException Locked="false" Priority="46"
Name="Grid Table 1 Light Accent 4"/>
<w:LsdException Locked="false" Priority="47" Name="Grid Table 2 Accent 4"/>
<w:LsdException Locked="false" Priority="48" Name="Grid Table 3 Accent 4"/>
<w:LsdException Locked="false" Priority="49" Name="Grid Table 4 Accent 4"/>
<w:LsdException Locked="false" Priority="50" Name="Grid Table 5 Dark Accent 4"/>
<w:LsdException Locked="false" Priority="51"
Name="Grid Table 6 Colorful Accent 4"/>
<w:LsdException Locked="false" Priority="52"
Name="Grid Table 7 Colorful Accent 4"/>
<w:LsdException Locked="false" Priority="46"
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<div style="margin-bottom: .0001pt; margin: 0cm;">
<span lang="EN-GB"><span style="color: white; font-family: Arial, Helvetica, sans-serif; font-size: small;">Cheers,<o:p></o:p></span></span></div>
<span lang="EN-GB"><span style="color: white; font-family: Arial, Helvetica, sans-serif; font-size: small;">Ørnulv
</span></span><!--EndFragment--><br />Ørnulvhttp://www.blogger.com/profile/12561968799880559633noreply@blogger.com4tag:blogger.com,1999:blog-5127731024356448453.post-37074389565018719422020-04-16T15:53:00.003+02:002020-04-17T10:26:20.002+02:00Drukhari - Dark Eldar -WracksIt has been a while since my last post, but that does not mean I have not been productive...<br />
<br />
It was time to add Wrack units to my DE Coven army. These models was great fun to build and paint! Lovely models. My Coven models have a slightly more pale skinn then the rest of my DE force, I guess it is all the stuff that the Heamonculus inject them with... And since they are constantly altered, it is only propper to add som blood showing they are under constantly "improvement".<br />
<br />
<br />
Well, this is how they turned out<br />
<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg9qiZCYGIIcnI8QYCtn47NCS0j4CXjF6NF0GHl38oZIWobsz6SFunjJqNS6qQr4PJCwhqZ8ww7pBagyw829Jic7f1QXzYHDICHAvNSJGWtqzw6DxV-FUpQ5xTjMABOlgAtgUsUfnhLiyD7/s1600/P1010001.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg9qiZCYGIIcnI8QYCtn47NCS0j4CXjF6NF0GHl38oZIWobsz6SFunjJqNS6qQr4PJCwhqZ8ww7pBagyw829Jic7f1QXzYHDICHAvNSJGWtqzw6DxV-FUpQ5xTjMABOlgAtgUsUfnhLiyD7/s320/P1010001.jpg" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The whole batch</td></tr>
</tbody></table><br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjmT9Eexac-pZXhNmbpynpaW55slV2EUufWTZoMe1n8rVhFWFkUFCt40fjj_TFw5zpmp8UW-kRTKzX8_oHFIUizwI40pWZuPKy9LoqZjOL63StOVwwcx5SCIPH3yJOFKH1ziwHYpKwGmuZJ/s1600/P1010008.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjmT9Eexac-pZXhNmbpynpaW55slV2EUufWTZoMe1n8rVhFWFkUFCt40fjj_TFw5zpmp8UW-kRTKzX8_oHFIUizwI40pWZuPKy9LoqZjOL63StOVwwcx5SCIPH3yJOFKH1ziwHYpKwGmuZJ/s320/P1010008.jpg" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Acothyst with Electrocorrosive whip</td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi6bSEnQG9pbZQmoBOLy2ZzndiIA8aycHeAYMLNv6csphiqjuGOyOliJCq98rWwGjoKEOOoQycPTDaPBhq3YV5OqvvVOxs4HZ-r5DXlppvi9_6yE6sjz9k1jGEvPwjuf9UAcgsIri0LxGAr/s1600/P1010009.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi6bSEnQG9pbZQmoBOLy2ZzndiIA8aycHeAYMLNv6csphiqjuGOyOliJCq98rWwGjoKEOOoQycPTDaPBhq3YV5OqvvVOxs4HZ-r5DXlppvi9_6yE6sjz9k1jGEvPwjuf9UAcgsIri0LxGAr/s320/P1010009.jpg" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Acothyst with Heamonculus tools</td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgsQL26Q10pmhgWxooS5oTqnsDfNkP2tf2-3xgfGoHCS0kNwqN6GhAtCrOR33aYpCjx8irwrsO-lI1vGCFpcacFWiHA_vRJgtse8T5LeuCKBDUuOsmtNBpev4gjTvXcfpStTT3UZGp26BcK/s1600/P1010011.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgsQL26Q10pmhgWxooS5oTqnsDfNkP2tf2-3xgfGoHCS0kNwqN6GhAtCrOR33aYpCjx8irwrsO-lI1vGCFpcacFWiHA_vRJgtse8T5LeuCKBDUuOsmtNBpev4gjTvXcfpStTT3UZGp26BcK/s320/P1010011.jpg" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Wrack with Liquifier gun</td></tr>
</tbody></table><br />
Cheers,<br />
ØrnulvØrnulvhttp://www.blogger.com/profile/12561968799880559633noreply@blogger.com2tag:blogger.com,1999:blog-5127731024356448453.post-85967824820593318782019-06-15T17:38:00.002+02:002019-06-18T12:49:05.855+02:00Urban Ruins and other 40K Terrain featuresBack in December 2018 I finished some new terrain to go with my new battle mat. With limited space in my new apartment, it was time to clear out the old bit boxes and make as good use as I could of pieces that had been in storage for several years. My goal was to produce enough terrain pieces so I can fully field two gaming tables for private gaming events at home. With this project, I managed to do that. (Good news, everybody!)<br />
<br />
My bit box contained doors from Forge World, old left-over sprues from the old GW city terrain sets, and miscellaneous other bits and parts accumulated over the last 10 years. I wanted to build playable “line of sight blocking terrain” and to add some new features. From various battle reports, fences caught my eye. Nice to have some terrain that some units struggle to pass through/over/under etc. For some variety, and trying to complement what I wanted to achieve, I bought some containers, barrels and storage cases. Now I am done with terrain (at least in Norway).<br />
<br />
First out, a couple of pictures during construction, and then pictures of the finished terrain. Looking forward to trying them out on the gaming table.<br />
<br />
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Cheers<br />
<br />
ØrnulvØrnulvhttp://www.blogger.com/profile/12561968799880559633noreply@blogger.com2tag:blogger.com,1999:blog-5127731024356448453.post-92146884115638878362019-03-06T19:48:00.001+01:002019-03-07T08:23:41.487+01:00Death Guard - Foul Blightspawn<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi0NxC9bMQzPDZg6KWk1nK12fyFD-6SztFzuYn__SPEEivbubGzIJh7Q5bCxaWOCqHlErPm8Oyl-P3pEGodROWXfWyahVyBiGe7gXBdptF7GqvzqG7WAuso1zAjfIAh-BFfBMcwr3nSsQg/s1600/20190306_192403.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi0NxC9bMQzPDZg6KWk1nK12fyFD-6SztFzuYn__SPEEivbubGzIJh7Q5bCxaWOCqHlErPm8Oyl-P3pEGodROWXfWyahVyBiGe7gXBdptF7GqvzqG7WAuso1zAjfIAh-BFfBMcwr3nSsQg/s320/20190306_192403.jpg" width="320" /></a></div><br />
One small step for mankind. A somewhat bigger leap for mr. Hauge. Finally managed to finish this fantastic elite choice from the not so fresh Death Guard codex anymore.<br />
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The background and rules are just fun, not least the container built in to his body, letting him spray his foes with plague gore. The unholy death's head grenade carried by the funny nurgling is also worth mentioning, making him and another character throw a blight or hyper blight grenade 2D6 times - once per battle.<br />
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Combined with mister Biologous Putrifier, a squad of Plague Marines and the Blight Bombardment strategem, these guys can dish out a massive amount of grenade hurt.<br />
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Chose a quite familiar color palette, although I plan on trying out the dirty white variant on the armour plating on other future painting projects. As you all know, the new GW minis are full of details - therefore quite time consuming. Hope to be able to paint other characters in a more assembly line like way to try to get projects done quicker.Linushttp://www.blogger.com/profile/02055665771008250579noreply@blogger.com2tag:blogger.com,1999:blog-5127731024356448453.post-43847437674658517202019-02-17T12:00:00.000+01:002019-02-17T12:00:03.499+01:00Dark Eldar – VenomSo, it was time to add Venom number six to my army. This time I chose a “different” head on the gunner, so that it stands out from the other ones, making it easier for my opponent to single it out if I want to use it as a HQ transport etc.<br />
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Originally, I built all my Venoms with 2 X Splinter Cannons. This time I have magnetized it, so I have more flexibility, and when I need those extra points elsewhere. I have tried to match the colour pallet from back in 2011, and I am pretty happy with the result.<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg4tfLMqcJF_zqo_TK1qf-UiK2WzP6w2w7RipQmQvXVMB9nvOTq_B-VpSfBryQzpF43Bq8ZFt2zxvMEdsjIcTvDjiG8fXcWImujtkSBVc35VnWiiC4itL3tAvyQuPQeGwR0KjDKmdUD7tQn/s1600/P1010041.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg4tfLMqcJF_zqo_TK1qf-UiK2WzP6w2w7RipQmQvXVMB9nvOTq_B-VpSfBryQzpF43Bq8ZFt2zxvMEdsjIcTvDjiG8fXcWImujtkSBVc35VnWiiC4itL3tAvyQuPQeGwR0KjDKmdUD7tQn/s320/P1010041.jpg" width="320" /></a></td></tr>
<tr><td style="text-align: center;">Venom</td></tr></tbody></table><br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjW4dJ-BDBi3WlELaZ2c3tax1QrU7SR2zbDicbbQHxL4kfdHuG7odVFXH3rJokBT90ZRKi9Sw1ECgyPwpxrRJmduEEeX8J40QU5cm4erkV_74N2lZBkbARx7JSniuOXoZCQfd0CR3a6L9za/s1600/P1010045.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjW4dJ-BDBi3WlELaZ2c3tax1QrU7SR2zbDicbbQHxL4kfdHuG7odVFXH3rJokBT90ZRKi9Sw1ECgyPwpxrRJmduEEeX8J40QU5cm4erkV_74N2lZBkbARx7JSniuOXoZCQfd0CR3a6L9za/s320/P1010045.jpg" width="320" /></a></td></tr>
<tr><td style="text-align: center;">Old and New</td></tr></tbody></table><br />
What next? Moving to a new flat will take some time, but my Coven faction needs troops.<br />
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Cheers,<br />
ØrnulvØrnulvhttp://www.blogger.com/profile/12561968799880559633noreply@blogger.com1tag:blogger.com,1999:blog-5127731024356448453.post-56461962157303146562019-02-10T12:00:00.000+01:002019-02-10T12:00:09.345+01:00Dark Eldar - TalosI love the «Dark Eldar» Codex, and the models! During the last couple of years, I have been expanding my army, adding new units to the original Pirate Skiff MSU style list I built and painted back in 2011. Well, it’s not fair to call that army an MSU army (only). It was a considerable force / number of models. But the new Index and new Codex gave so many options, so I have been steadily added units like Bikes and Hellions to the army. Now it was time to revisit my Coven fraction. Why, because they are awesome! <br />
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Having built 3 Talos / Cronos a couple of years ago, I decided to expand my Coven fraction. Hence, I decided to add 4 more Talos. I have been playing with the idea to field 9 of them, but painting all 4 of the new ones in one go, I am glad that I only did 4. Reason being that they take a long time to paint (all of those lovely details). I also magnetized them extensively, both Melee weapons and Ranged weapons, but chose to focus on the Talos variant this time.<br />
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As I have mentioned in previous posts, that I constantly struggle to match the colour scheme of my older models. My eyesight is not was it once where, and the colour range have changed. But I feel that I came close enough.<br />
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Enough said! Here are some pictures of the new models, showing different weapon configurations.<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiREHtTb8rzrzBx41uAdyMozPl6L3k2bajw1q9fsGDgyedYNRESdT-onc35kOW-GpFAtduVaEOPaAYwf1lhaQ7dzkqQQTf2fqn-jtLznbJydPBgDtaWo8lIx3i4oyCJS8BrYmjyJ0R1P9Py/s1600/P1010030.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiREHtTb8rzrzBx41uAdyMozPl6L3k2bajw1q9fsGDgyedYNRESdT-onc35kOW-GpFAtduVaEOPaAYwf1lhaQ7dzkqQQTf2fqn-jtLznbJydPBgDtaWo8lIx3i4oyCJS8BrYmjyJ0R1P9Py/s320/P1010030.jpg" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Talos with Chain Flails and Haywire Blaster<br />
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</tbody></table><br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg-AXBv3EtqRAzJszq6LzU5p6Ic70Q8AHXIXO2Z3R6OFXwsY3q4EXJN9ynx7_JitLJl2cVPLqDB4vnJiBz0yyWkyrG3vXlVI-JWtg0rsg4FhXZwnw2hvhxOTSvkOwXLR3f9EJERQORCFV0P/s1600/P1010031.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg-AXBv3EtqRAzJszq6LzU5p6Ic70Q8AHXIXO2Z3R6OFXwsY3q4EXJN9ynx7_JitLJl2cVPLqDB4vnJiBz0yyWkyrG3vXlVI-JWtg0rsg4FhXZwnw2hvhxOTSvkOwXLR3f9EJERQORCFV0P/s320/P1010031.jpg" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Talos with Ichor Injector and Splinter Cannon<br />
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</tbody></table><br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEheTSNm2pl9qCByQH5_Y1-Ob0qIZ8Ap_JmWxOaC_2CJTdxHhXMZF1PG_Hn64egpSVpBz9h799eHmcsseGPrXTKVGM0zbBs4namQ6IP_3UKG1AXJunk8kQytM-lZA7nb9ljUZsqiXLxmy4Yj/s1600/P1010033.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1600" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEheTSNm2pl9qCByQH5_Y1-Ob0qIZ8Ap_JmWxOaC_2CJTdxHhXMZF1PG_Hn64egpSVpBz9h799eHmcsseGPrXTKVGM0zbBs4namQ6IP_3UKG1AXJunk8kQytM-lZA7nb9ljUZsqiXLxmy4Yj/s320/P1010033.jpg" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">All four of them<br />
</td></tr>
</tbody></table><br />
What next? Well, I have only 5 Venoms…<br />
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And I would like to expand my Coven fraction further so I can field them as a battalion (needing troops).<br />
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Cheers,<br />
ØrnulvØrnulvhttp://www.blogger.com/profile/12561968799880559633noreply@blogger.com2tag:blogger.com,1999:blog-5127731024356448453.post-62873703682347412532019-02-05T20:00:00.000+01:002019-02-05T20:00:07.350+01:00Yesteryear's Production (Architecture of Aggression LVXIIwhatever)I've been thinking about my almost complete lack of blogging last year lately. It seemed like I got nothing hobby-related done, but then I sorted through the "Camera Uploads" folder in my Dropbox and discovered quite a few WIP pics...<br />
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2018 did start slow. All I really did for January and February was to pop the right arms off my Chaos Bikers, magnetise them and add a set of Chainsword arms to the Bolt Pistol ones I already had. I remember several evenings of carefully cutting the swords off of the left arms they typically come on and gluing them onto right-handed Bolt Pistol arms.<br />
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<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjVC2JSSXL_WM9PxJrI8j1GgW-R7Uf8-5aF6jWsnubPOcUBUVCgeLYTVCJRbzZKgZ_N_rKWfMYmYimUqoXHiWrqAQFecxYU20TFttdrky4RzLg0UoqtBUpTJvxnlOeUCJJ6rU5LGTXLKYc/s1600/Chaos+Bikers+2018-02-18+cropped.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjVC2JSSXL_WM9PxJrI8j1GgW-R7Uf8-5aF6jWsnubPOcUBUVCgeLYTVCJRbzZKgZ_N_rKWfMYmYimUqoXHiWrqAQFecxYU20TFttdrky4RzLg0UoqtBUpTJvxnlOeUCJJ6rU5LGTXLKYc/s320/Chaos+Bikers+2018-02-18+cropped.jpg" width="320" height="256" data-original-width="1600" data-original-height="1279" /></a></div><br />
It wasn't until May that I picked the knife and glue up again. I'd had my eye on the Wrathmongers/SkullReapers kit for a while, to replace the Bloodbound Blood Warriors I had used as Possessed with something more fitting. I included a Slaughterpriest model from an older White Dwarf as the unit champion, and stretched the kit a little with a pair of legs from an even older Possessed kit to bring the unit to seven models in total.<br />
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<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiWr-jcUBT4jieE22oR70dDSxxfWaH-9xqDLAMd4UiFM1EkV2IZ7eZLZWK8VzeLm7Oc6WIrEsZmmze7_p-B1We7DIAXGHZgLJ8wS5SSdoYVczzH1z-dD4om6PHY9o-8-sScgIVi-J_EyDE/s1600/Chaos+Possessed+2018-05-21+cropped.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiWr-jcUBT4jieE22oR70dDSxxfWaH-9xqDLAMd4UiFM1EkV2IZ7eZLZWK8VzeLm7Oc6WIrEsZmmze7_p-B1We7DIAXGHZgLJ8wS5SSdoYVczzH1z-dD4om6PHY9o-8-sScgIVi-J_EyDE/s320/Chaos+Possessed+2018-05-21+cropped.jpg" width="320" height="164" data-original-width="1600" data-original-height="819" /></a></div><br />
While I was collecting the models and bits I needed to build the Possessed, I came across several forgotten Raptors/Warp Talons kits. I built around twenty Raptors and ten Warp Talons in-between painting the Possessed, and drybrushed them up to my pre-ink stage after the Possessed were finished. They've since been sitting in a box since, but I'm currently in the process of adding Red Ink hoping to get them on the table soon('ish).<br />
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<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh-A5_aOSyNXZZrlT9ptg7VWZSn4wqkRck62HJI-uVVSUSjQsO7lgSrKm2j5U0UNLCHzrNc_Lr5pdwpR7MJC1R-ufu8rATyMF6t52r91ds-Kcs7oQLhr1CnnJ32opUWJvizehm6ZC72X0w/s1600/Chaos+Raptors+%2526+Warp+Talons+2018-11-07+cropped.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh-A5_aOSyNXZZrlT9ptg7VWZSn4wqkRck62HJI-uVVSUSjQsO7lgSrKm2j5U0UNLCHzrNc_Lr5pdwpR7MJC1R-ufu8rATyMF6t52r91ds-Kcs7oQLhr1CnnJ32opUWJvizehm6ZC72X0w/s320/Chaos+Raptors+%2526+Warp+Talons+2018-11-07+cropped.jpg" width="320" height="121" data-original-width="1600" data-original-height="604" /></a></div><br />
After having played several games with Missile Launchers on my Havocs, I decided I wanted them to have a little more 'Punch'. At the time, Lascannons cost the same number of points so I ordered an upgrade set from Forge World and re-purposed some leftover Chaos Space Marines. I also built a set of Havocs armed with Autocannons, but haven't found cause to finish those - yet.<br />
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<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZpLk6hnYES4rtwWFYMt5kLoouJIiOf1diRkVzOdG87OKlYOpVkWOCxDCzbtZQcp3eghP6z0N_3OkyeD2617svpadli0PTVhgUsNmskGDNYVYV8EUjKSyiPclG0ymwfF1312JUx7264_w/s1600/Chaos+Havocs+2018-08-25+cropped.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZpLk6hnYES4rtwWFYMt5kLoouJIiOf1diRkVzOdG87OKlYOpVkWOCxDCzbtZQcp3eghP6z0N_3OkyeD2617svpadli0PTVhgUsNmskGDNYVYV8EUjKSyiPclG0ymwfF1312JUx7264_w/s320/Chaos+Havocs+2018-08-25+cropped.jpg" width="320" height="117" data-original-width="1600" data-original-height="585" /></a></div><br />
Over the summer holiday in August, and into September, I had lots of fun building several of the new Sector Administratum ruins. I started with the ones from the Kill Team box but soon added a couple more, along with a few from the Sector Mechanicus series. I still have to mount the ruins on bases but hope to start painting these up once the temperature outside rise to the point where I can spray-paint. Seeing Ørn's ruins from a few months ago prompted me to cut and start preparing the bases, at least.<br />
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<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjt5gaub6iOl3fzvL9J61vdcd9yLx2ANdyluFlKhtUPD8NlLdvO9VuuYy_-tal1O3vlBNAhFqfevt0dyBkkb0NHTbkgZG_RZW2eE_b9T0tdT2PcWHa3GU-tHmeJnyQlTUc5d8HRgGcryZU/s1600/Sector+Administratum+2018-09-30+cropped.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjt5gaub6iOl3fzvL9J61vdcd9yLx2ANdyluFlKhtUPD8NlLdvO9VuuYy_-tal1O3vlBNAhFqfevt0dyBkkb0NHTbkgZG_RZW2eE_b9T0tdT2PcWHa3GU-tHmeJnyQlTUc5d8HRgGcryZU/s320/Sector+Administratum+2018-09-30+cropped.jpg" width="320" height="187" data-original-width="1600" data-original-height="936" /></a> <a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjxyduLgUfUvg6kw9oBrpYEjXKbig5czATA7ct7zas4ixTs9mEf8JPuPW0L_1y1tOSjdElYyzJIJlSfyixZuK0wQyK5kcqWfX1afMTjuwEx07S_QJjPqTRlaX1BC4tMJdrZuDDvAoEbuV0/s1600/Sector+Mechanicum+2018-08-30+cropped.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjxyduLgUfUvg6kw9oBrpYEjXKbig5czATA7ct7zas4ixTs9mEf8JPuPW0L_1y1tOSjdElYyzJIJlSfyixZuK0wQyK5kcqWfX1afMTjuwEx07S_QJjPqTRlaX1BC4tMJdrZuDDvAoEbuV0/s320/Sector+Mechanicum+2018-08-30+cropped.jpg" width="320" height="284" data-original-width="1600" data-original-height="1419" /></a></div><br />
In September I added three squads of Cultists with Autoguns to my army, to be able to split my force into two Battalion Detachments. I would have added more if only the models hadn't gotten so hard/expensive to get ahold of by then.<br />
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<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh1IAALDsGCPJ82kThOby4-FlLvaa98RDcwn9VM2tg-pzVZavc2KMSRQRNq-d-qERfDY6O09Pxq3aiirZxOrW0D8RSpXv-S70i6_kpQHlj_v9nZlUJP0M8l_GQd3pz7nOQm-XucGUXR0jk/s1600/Chaos+Cultists+2018-09-14+cropped.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh1IAALDsGCPJ82kThOby4-FlLvaa98RDcwn9VM2tg-pzVZavc2KMSRQRNq-d-qERfDY6O09Pxq3aiirZxOrW0D8RSpXv-S70i6_kpQHlj_v9nZlUJP0M8l_GQd3pz7nOQm-XucGUXR0jk/s320/Chaos+Cultists+2018-09-14+cropped.jpg" width="320" height="107" data-original-width="1600" data-original-height="534" /></a></div><br />
I built and drybrushed a couple of Sorcerers with Jump Packs in October, and followed those up with adding a few Aspiring Champions and weapon specialists to the Raptors they're meant to support.<br />
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<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgnLOER4JdhBrvM3_dWpm0AMWEI2QXYuTLip-RpbE3q4PRdNsbQv63mDi-cLJQSOPk-h62QrbizdSOMyeGE5w0dpmgheZlWPdVy0Pe_ZRe1L4y2beQckNg6ZOlgrxoHXbvNkX7E7Zpilj8/s1600/Chaos+Sorcerers+2018-10-06+cropped.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgnLOER4JdhBrvM3_dWpm0AMWEI2QXYuTLip-RpbE3q4PRdNsbQv63mDi-cLJQSOPk-h62QrbizdSOMyeGE5w0dpmgheZlWPdVy0Pe_ZRe1L4y2beQckNg6ZOlgrxoHXbvNkX7E7Zpilj8/s320/Chaos+Sorcerers+2018-10-06+cropped.jpg" width="320" height="182" data-original-width="1600" data-original-height="910" /></a></div><br />
November saw me assembling three boxes of Munitorum Armoured Containers and lots of Plasma/Promethium Pipes, to add to the pile of unpainted terrain. I may still add a couple Sector Mechanicus kits, but then I should probably call it quits and actually start painting what I've got. I have a couple of ideas about magnetising the pipes, though, but I'm not sure how much work it's worth putting into it...<br />
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<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhEtK7IP5_px-MOJoAn4QB7usdSS-E77lRWUDX9ARhieqQAmDiVnhZFHCk11sqHKKAAn_I1X5oHyXX_Q7c7jzRcO54KSP_EIMBrZcnuz-GiDlGc1yhxhyvUAslzqSYKbN7J0zb4fxgDOqg/s1600/Sector+Munitorum+2018-11-10+cropped.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhEtK7IP5_px-MOJoAn4QB7usdSS-E77lRWUDX9ARhieqQAmDiVnhZFHCk11sqHKKAAn_I1X5oHyXX_Q7c7jzRcO54KSP_EIMBrZcnuz-GiDlGc1yhxhyvUAslzqSYKbN7J0zb4fxgDOqg/s320/Sector+Munitorum+2018-11-10+cropped.jpg" width="320" height="138" data-original-width="1600" data-original-height="691" /></a></div><br />
The Blackstone Fortress set, which you've already seen here, kept me occupied in-between Christmas-related activities during November, December and January.<br />
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<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEggaQLDADVKIvWBZpZ1thMtnYNrHqWxMlaHBcT807_msmnt-8OYWIJXyXN5ecp2BROcTduo39mefYD2Q8s3mMMWProbwgcjwVtBOBa8fx6Q3Ksv50ZPg0_MwL-uF74KT29l-Xnpjnu6ip0/s1600/Blackstone+Fortress+2018-11-25+cropped.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEggaQLDADVKIvWBZpZ1thMtnYNrHqWxMlaHBcT807_msmnt-8OYWIJXyXN5ecp2BROcTduo39mefYD2Q8s3mMMWProbwgcjwVtBOBa8fx6Q3Ksv50ZPg0_MwL-uF74KT29l-Xnpjnu6ip0/s320/Blackstone+Fortress+2018-11-25+cropped.jpg" width="320" height="100" data-original-width="1600" data-original-height="499" /></a></div><br />
All in all, it seems, 2018 wasn't as 'dead' a year as I thought when I started writing this. I just failed completely regarding write-ups here.<br />
JørnNhttp://www.blogger.com/profile/00071767342726422834noreply@blogger.com4tag:blogger.com,1999:blog-5127731024356448453.post-89889877598029215072019-01-29T20:00:00.000+01:002019-01-29T20:00:10.849+01:00Blackstone Fortess - the AntagonistsWelcome back! <br />
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For the second BSF-article we'll be going over the models that will be 'getting in your characters' way' when playing the game. Being able to alternate between protagonist and antagonist models, as I worked through the pile of models in the set, really helped with keeping the pace up until the end.<br />
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Spindle Drones<br />
<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjG_cLmFv0vXf_jVuwbPA674MfdixpGJ_2CMsuzyqJ1CncNoUGGwO9mnpCbAyP2lGsgG1sIm1BNT1UjBSMuuVHdFGPiIvj-98FT00Mke5f00kAjpWDt-28ddrDKZuCQJR3075vFBfIVuQs/s1600/20190122_172618.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="605" data-original-width="1600" height="121" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjG_cLmFv0vXf_jVuwbPA674MfdixpGJ_2CMsuzyqJ1CncNoUGGwO9mnpCbAyP2lGsgG1sIm1BNT1UjBSMuuVHdFGPiIvj-98FT00Mke5f00kAjpWDt-28ddrDKZuCQJR3075vFBfIVuQs/s320/20190122_172618.jpg" width="320" /></a></div><br />
Ur-ghuls<br />
<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi1Xg_s6ahS8yf31EK7ncYf_5E7nwBT6M-Lfxm5OAn0UwihJKgl7bNs_2e3PCnx3iqJy7y0naNFiTVekXC6KZHYO697sNA0fNge7auR0EACbV-lyvtxN-AFSD3s2NoqnRSlSd8esBIGUxM/s1600/20190122_172707.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="518" data-original-width="1600" height="104" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi1Xg_s6ahS8yf31EK7ncYf_5E7nwBT6M-Lfxm5OAn0UwihJKgl7bNs_2e3PCnx3iqJy7y0naNFiTVekXC6KZHYO697sNA0fNge7auR0EACbV-lyvtxN-AFSD3s2NoqnRSlSd8esBIGUxM/s320/20190122_172707.jpg" width="320" /></a></div><br />
Negavolt Cultists<br />
<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj8j2pVAol2e9gcfDJb81RUyKMJW9PZccwablapRpX_s64vUnJTUJwQNyzAEv56qWHOQuHG26fCGaU_BTPGrflcA7VjjvYL1wXYx8G9IXuzY2mw7NywnavXkMMDWofL3PxwjTCX7HBuYGo/s1600/20190122_172802.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="598" data-original-width="1600" height="120" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj8j2pVAol2e9gcfDJb81RUyKMJW9PZccwablapRpX_s64vUnJTUJwQNyzAEv56qWHOQuHG26fCGaU_BTPGrflcA7VjjvYL1wXYx8G9IXuzY2mw7NywnavXkMMDWofL3PxwjTCX7HBuYGo/s320/20190122_172802.jpg" width="320" /></a></div><br />
Traitor Guardsmen<br />
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Rogue Psykers<br />
<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjfV0tVR36UG2F0w5pTbavaP2KXKUt5Z1tBRzXxK3r5xsJAfi9FC-rVR8R5LNaMvTee5YNw2UOyVzkRET2csCxURrn0nNq7Ew0WbDn-dBMgae8bXuMWtM3eOhF4IUEZZIh7ttZXunU3qFg/s1600/20190122_173212.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1440" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjfV0tVR36UG2F0w5pTbavaP2KXKUt5Z1tBRzXxK3r5xsJAfi9FC-rVR8R5LNaMvTee5YNw2UOyVzkRET2csCxURrn0nNq7Ew0WbDn-dBMgae8bXuMWtM3eOhF4IUEZZIh7ttZXunU3qFg/s320/20190122_173212.jpg" width="288" /></a></div><br />
Beastmen<br />
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Chaos Space Marines<br />
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Chaos Lord Obsidius Mallex<br />
<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhb6eyhUqYdA8VKPnfabbPSoBtchqFVaqP4ovy8HXrGn9JyRXtAczW3BcGKz2Z_aa6k97_7E3OFoDJkADUR0zwzmwFLuLpKa5Yf5BnG9qMO9I664ST38OtoIjmazFpLYTiZW_RfErwcDqg/s1600/20190122_173246.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1600" data-original-width="1468" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhb6eyhUqYdA8VKPnfabbPSoBtchqFVaqP4ovy8HXrGn9JyRXtAczW3BcGKz2Z_aa6k97_7E3OFoDJkADUR0zwzmwFLuLpKa5Yf5BnG9qMO9I664ST38OtoIjmazFpLYTiZW_RfErwcDqg/s320/20190122_173246.jpg" width="294" /></a></div><br />
Next? I suppose I'll have to get The Dreaded Ambull when i comes out, but I hope we can manage to try the game out before then too... I've been looking over the rules (Insert playing-with-myself-jokes here.) and think the game would be the most fun with a group of four gamers and a 'GM'.<br />
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In the mean time, I have a batch of the new ruins and a sizeable number of Word Bearers models in progress too...<br />
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JJørnNhttp://www.blogger.com/profile/00071767342726422834noreply@blogger.com5tag:blogger.com,1999:blog-5127731024356448453.post-66515208116931506812019-01-22T20:00:00.000+01:002019-01-22T20:17:50.682+01:00Blackstone Fortess - the ProtagonistsHi all...<br />
<br />
Long time no see. 2018 turned out to be my least productive year here since the inception, more that... whoa! ...ten years ago now. Seems I didn't even catch/mark the anniversary last spring... (There are reasons, but they're far from hobby-related so let's skip those and focus on some actual painted miniatures instead!)<br />
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A couple of months ago, I picked up GW's latest board game "Warhammer Quest: Blackstone Fortress" as an early christmas/birthday present for myself. I put all the miniatures together over a couple of evenings, and have had a few at a time 'on the got' up until last weekend.<br />
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In other words: It's time for a comeback on the blog, with a couple of articles showing off my efforts.<br />
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Janus Draik<br />
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Espern Locarno<br />
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Taddeus the Purifier<br />
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Pious Vorne<br />
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UR-025<br />
<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgdv0WqvdbIqKn2J-j9in7J8FbS7d9fecqszCHouwDPAS7plRPClG1tCJzWocdjfIUtc6gYv5D7iRqpNUrl3gV2Jhi1HB9HlTvzucNHGQ9kRmaCOq9uIsUXwhq3X23G9IRM4PIRNIb67bE/s1600/20190122_172438.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgdv0WqvdbIqKn2J-j9in7J8FbS7d9fecqszCHouwDPAS7plRPClG1tCJzWocdjfIUtc6gYv5D7iRqpNUrl3gV2Jhi1HB9HlTvzucNHGQ9kRmaCOq9uIsUXwhq3X23G9IRM4PIRNIb67bE/s320/20190122_172438.jpg" width="320" height="294" data-original-width="1600" data-original-height="1469" /></a></div><br />
Rein and Raus<br />
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Grekh<br />
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Amallyn Shadowguide<br />
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Come back next week, for a look at the antagonists...<br />
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JørnN<br />
JørnNhttp://www.blogger.com/profile/00071767342726422834noreply@blogger.com3tag:blogger.com,1999:blog-5127731024356448453.post-12621255824310206812018-12-13T22:14:00.001+01:002019-01-15T14:40:56.809+01:00Urban Ruins 40K TerrainIt has been over 4 years since I last built terrain. Moving to a flat with less space, I had to “give away” my thematic gaming boards and several terrain features. I decided to go with battle mats, and consequently I needed to build new terrain.<br />
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I bought a wonderful battle mat from “deep cut studios”. I redid two of my previous buling and decide to build new terrain from the GW range and scratch building pieces from my bit box (including making use of Forge World Pieces).<br />
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This project has taken over two moths to complete. Enough said, here are some pictures of the new terrain features.<br />
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Regards,<br />
ØrnulvØrnulvhttp://www.blogger.com/profile/12561968799880559633noreply@blogger.com2tag:blogger.com,1999:blog-5127731024356448453.post-67831005990067595402018-09-19T11:03:00.001+02:002019-01-15T14:43:58.869+01:00Armiger Helverins - Imperial Knights – House HawkshroudOnce I got hold of the new Imperial Knight Codex, I just knew I had to get a couple of them. During this summer I had an extra-long vacation, with time to build and paint them. A very nice set indeed. Here are some pictures taken during assembly.<br />
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It is always a little bit tricky achieving the same colours as on models made several years ago (2015). Trying to mach the same colour pallet and markings, I think they blend in with the rest of my knights. I see now that I have forgotten to put on the Heavy Stubbers / Melta Guns when taking these photos (I magnetized all of them).<br />
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I have already tried them (one of them) together with my other knights. I think they would do better when they team up, so I will try to reconfigure my list, so I can fit them both into my list.<br />
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Cheers,<br />
Ørnulv<br />
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Ørnulvhttp://www.blogger.com/profile/12561968799880559633noreply@blogger.com1tag:blogger.com,1999:blog-5127731024356448453.post-3558526657264065392018-09-13T12:00:00.000+02:002018-09-13T12:00:00.166+02:00Drukhari – Dark Eldar Archon and another Succubus<div class="p1" style="text-align: justify;">
<span style="font-family: "arial" , "helvetica" , sans-serif; font-size: small;">Getting ready for the upcoming team event in September, I found myself short of some WYSIWYG HQ-options for my army.</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif; font-size: small;">I did not have time to wait for a shipment from GW (UK). And since I already have built and painted the standard Archon and Succubi models, I decided that variety was the way to go. Hence, I dived into the “bit box” once more…</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif; font-size: small;">I found that the body that I usually have used with heavy weapons had an ok pose and decided to add some “extra bling” trying to create an Archon with a unique look. This is how he turned out.</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif; font-size: small;">Unfortunately, I was out of parts from the Wych kits. Crises! Hmmm…. But, I did have left over´s from the Venom kits. The trick (for me anyway) was how to fit a model designed to hang outside a vehicle to a normal base, and to make a close combat weapon that could pass as an Archite glaive. A left-over part from the old city kits solved the first problem, and by combining two different “spears” I made a what I think will be accepted as an Archite glaive.</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif; font-size: small;">Looking forward to trying them out on the battlefield.</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif; font-size: small;">Cheers,</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif; font-size: small;">Ørnulv</span></div>
<br />Ørnulvhttp://www.blogger.com/profile/12561968799880559633noreply@blogger.com0tag:blogger.com,1999:blog-5127731024356448453.post-78558597939424112152018-09-10T15:23:00.001+02:002018-09-11T12:14:01.367+02:00Space Wolves Razorbacks (and some other additions)<div style="text-align: justify;">
<span style="font-family: "arial" , "helvetica" , sans-serif;">I have helped Trond out with preparing his beloved Space Wolves army for an upcoming team event in September. I have taken the liberty of posting a few pictures on he´s behalf. </span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">I find the colour pallet of the Space Wolves striking and very cool looking! Trond wanted some high output and strong “dakka” for his army and decided to include two Razorback´s in his army. They where to be armed with Twin Linked Assault cannons. Unfortunately the shipping from Forge World was delayed. However, you never go wrong building the Twin Lascannon turrets for some options, and they will “count as” Assault cannon turrets in the team event in September.
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<span style="font-family: "arial" , "helvetica" , sans-serif; font-size: small;">Strengthening the infantry units, he also added a Wolf Gard Terminator Pack Leader armed with Frost claws.</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif; font-size: small;">Finally, two battle brothers where re-armed with Plasma guns.</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif; font-size: small;">Looking forward to facing them on the battle field.</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif; font-size: small;">Cheers,</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif; font-size: small;">Ørnulv and Trond</span></div>
<br />Ørnulvhttp://www.blogger.com/profile/12561968799880559633noreply@blogger.com1tag:blogger.com,1999:blog-5127731024356448453.post-45646767821170535622018-09-05T00:41:00.001+02:002018-09-12T08:17:42.976+02:00Dark Eldar Succubus, some Kabalite Warriors and an Archon upgrade<div class="p1" style="text-align: justify;">
<span style="font-family: "arial" , "helvetica" , sans-serif; font-size: small;">It’s been a while since I worked on my Dark Eldar army (2016). Having been occupied with my Ultramarines, upgrading my Tyranids and Imperial Knight army. I have started a project trying also to bring my Dark Eldar up to speed with the new Codex.</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif; font-size: small;">First out was adding a new Succubus to my army. A very beautiful, but very small and fragile model. I tried to paint her like the rest of my Wyches. It was difficult to mimic the pallet that I used back in 2011/2012, especially since the paints iI used for the skin tones back then are discontinued. But on the table, she blends in OK, I guess.</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif; font-size: small;">Not using her in a main army detachment, I wanted to keep her at a low point cost and went with an Archite Glaive and Splinter Pistol. Enough said, this is how she turned out.</span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif; font-size: small;">Succubus</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif; font-size: small;">In this version of the Codex the unit champions are a standard “upgrade” that comes free with the unit. To single them out, I have used my "Trueborn" (Kabalite Warriors without helmet), but I needed 2 more to have one distinct "Sybarite" to go with each unit. I had 5 Kabalite Warriors lying around in my bit box and decided to make the 2 Sybarites I was short from them.<span class="Apple-converted-space"> </span></span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif; font-size: small;">When I built the army, back in 2011/2012, I focused on Splinter Rifles (of course), Blasters, Dark Lances and Splinter Cannons for my Kabalite Warriors. Since the "Shredder" has become better and more point cost effective, for variety, I decided to arm the remaining three Kabalite models with Shredders. This is how they turned out:</span><br />
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<span style="color: #454545;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Kabalite Warriors</span></span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif; font-size: small;">I have several Archon models; one converted from a Kabalite Warrior and two converted based on the old Finecast model. Originally one of my Archons was kited out with an Agoniser. Since both the Huskblade and Venomblade in this Codex are very point cost effective, I wanted to re-arm him. But since the arms are so fragile I did not dear to use magnets. I therefore used a close combat weapon that could pass both as a Huskblade and as a Venomblade. I kept the Blaster (can be taken from the Index). This is how “Little Vect” turned out.</span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif; font-size: small;">Archon</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif; font-size: small;">More to come soon. Cheers</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif; font-size: small;">Ørnulv<span class="Apple-converted-space"> </span></span></div>
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